Oh thank you - I'd love to see your project...Currently I'm working on several projects but a free update for this is defintely planned (as a promo for my upcoming project)
Duncan Idaho
Creator of
Recent community posts
Hello, No this pictures were generated in a 3D-Engine and then overpainted - no ai was involved
If you use paypal to purchase this asset-pack, you don`t have to mind any problems with the currency
A Big Thanks to you for your compliments...I'm currently working on the first update for this Asset-Pack
Greetings from Germany
It's a simple first-person-shooter game with Clown-Zombies...there aren't any scripted jump scares or so...Only Clown-Zombies, Metal-Music and some Guns...The Game itself is meant to be funny in a strange way ;-) If I would say, it is a good game, I would lie, becaus eI made the game and it should be so cheesy like it is but I can say, it isn`t very scary...in fact, it is more action than horror
Hm itch is strange...If you've purchased the game, itch should give you a download link... tgry this link - you`ll have to claim the key to download the game https://nyarlathotep198.itch.io/coulrophobiac-2/download/rrE4HwI2g5krpiSTSvzUMnu...
Are you looking for Background-Assets for your visual novel?
I am creating backgrounds for fantasy-themed games and releasing some Asset-Packs, which are also available on sale in a great bundle for a low price ($ 3 USD) just take a look on my Asset-Bundle https://itch.io/s/34936/duncanarts-asset-bundle
the bundle also includes royalty-free music for your games
I hope you'll enjoy my Asset-Packs
visit my profile on itch.io https://nyarlathotep198.itch.io/
Ok...I tried it and I found a typo in the filename "achievements.rpy" was "acheivements.rpy" but this wasn't the problem...
I've deleted the "fit='contain'" on lines 9 and 11 but the only thing is, that the error-message changed
"
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00start.rpy", line 189, in script
python:
File "renpy/common/00start.rpy", line 189, in script
python:
File "renpy/common/00start.rpy", line 190, in <module>
renpy.execute_default_statement(True)
File "game/achievements.rpy", line 50, in set_default
default achievements = Achievement()
Exception: store.achievements is being given a default a second time.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "D:\ren'py\renpy-7.3.5-sdk\renpy\bootstrap.py", line 316, in bootstrap
renpy.main.main()
File "D:\ren'py\renpy-7.3.5-sdk\renpy\main.py", line 578, in main
run(restart)
File "D:\ren'py\renpy-7.3.5-sdk\renpy\main.py", line 143, in run
renpy.execution.run_context(True)
File "D:\ren'py\renpy-7.3.5-sdk\renpy\execution.py", line 908, in run_context
context.run()
File "renpy/common/00start.rpy", line 189, in script
python:
File "renpy/common/00start.rpy", line 189, in script
python:
File "D:\ren'py\renpy-7.3.5-sdk\renpy\ast.py", line 914, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "D:\ren'py\renpy-7.3.5-sdk\renpy\python.py", line 2028, in py_exec_bytecode
exec bytecode in globals, locals
File "renpy/common/00start.rpy", line 190, in <module>
renpy.execute_default_statement(True)
File "D:\ren'py\renpy-7.3.5-sdk\renpy\exports.py", line 3495, in execute_default_statement
i.set_default(start)
File "game/achievements.rpy", line 50, in set_default
default achievements = Achievement()
Exception: store.achievements is being given a default a second time.
Windows-8-6.2.9200
Ren'Py 7.3.5.606
Achievements 1.0
Thu Sep 09 02:48:28 2021"
Hello I tried test running your project in ren'py and got an error message:
"
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00start.rpy", line 189, in script
python:
File "renpy/common/00start.rpy", line 189, in script
python:
File "renpy/common/00start.rpy", line 190, in <module>
renpy.execute_default_statement(True)
File "game/acheivements.rpy", line 50, in set_default
default achievements = Achievement()
File "game/acheivements.rpy", line 50, in <module>
default achievements = Achievement()
File "game/acheivements.rpy", line 9, in __init__
self.image = Transform('gui/trophy_icon.png', fit='contain')
Exception: Unknown transform property: 'fit'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "D:\ren'py\renpy-7.3.5-sdk\renpy\bootstrap.py", line 316, in bootstrap
renpy.main.main()
File "D:\ren'py\renpy-7.3.5-sdk\renpy\main.py", line 578, in main
run(restart)
File "D:\ren'py\renpy-7.3.5-sdk\renpy\main.py", line 143, in run
renpy.execution.run_context(True)
File "D:\ren'py\renpy-7.3.5-sdk\renpy\execution.py", line 908, in run_context
context.run()
File "renpy/common/00start.rpy", line 189, in script
python:
File "renpy/common/00start.rpy", line 189, in script
python:
File "D:\ren'py\renpy-7.3.5-sdk\renpy\ast.py", line 914, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "D:\ren'py\renpy-7.3.5-sdk\renpy\python.py", line 2028, in py_exec_bytecode
exec bytecode in globals, locals
File "renpy/common/00start.rpy", line 190, in <module>
renpy.execute_default_statement(True)
File "D:\ren'py\renpy-7.3.5-sdk\renpy\exports.py", line 3495, in execute_default_statement
i.set_default(start)
File "game/acheivements.rpy", line 50, in set_default
default achievements = Achievement()
File "D:\ren'py\renpy-7.3.5-sdk\renpy\python.py", line 2052, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/acheivements.rpy", line 50, in <module>
default achievements = Achievement()
File "game/acheivements.rpy", line 9, in __init__
self.image = Transform('gui/trophy_icon.png', fit='contain')
File "D:\ren'py\renpy-7.3.5-sdk\renpy\display\transform.py", line 603, in __init__
raise Exception("Unknown transform property: %r" % k)
Exception: Unknown transform property: 'fit'
Windows-8-6.2.9200
Ren'Py 7.3.5.606
Achievements 1.0
Tue Aug 31 02:47:29 2021"
I'm very new to ren'py scripting and can't solve the problem on my own...I would appreciate your help
hey is ist too Late to join the bundle...I‘ve got some Assets packs I‘d like to habe included to the bundle
Here is one link https://nyarlathotep198.itch.io/fantasy-music-free-for-use
of you are interested, i could add some of my 2D-Assets to the bundle
get the official T-Shirt of the game here: https://www.spreadshirt.de/shop/design/downtown+z+comic+cover+zombiehorde+maenne...
or visit my shop and buy one of the shirts, my zombies wear in the game:
https://shop.spreadshirt.de/duncanart/
OR
buy some of my other designs:
Hello my Name is Thomas and I´m from Germany
I´m creating Games since a year...I´m using the software Game Guru to make first-person shooters
I´m still learning the language lua, to create my Game Guru scripts and if you want to see my progress, just look at my games
My current two main projects are "Downtown Z" and "Coulrophobiac 2"
I´m also creating the music for my games (except the music for "Downtown Z" - for this game I have the permission to use music from a professional band)
If you like the music in my games and/or if you want to use it in your own game, just contact me
I always wanted to host a game jam, but until today, I never did it...I know there are many stay inside or corona jams and mine is not unique, but I hope, I can gather some people, who want to submit their games to my jam to prevent that people get bored and go outdoors
I allready submitted my main project "Downtown Z" and I will submit my other projects, too, because I made all of my games available for free for the duration of a month... The only requirement for the game should be, that all submitted games have to be free available for the duration of the Jam
Use this opportunity to show and share your game dev kung fu and your ideas - feel free, to submit multiple projects
I also should say, that the jam is non-competitive and there are no ratings, prizes etc.
I hope you´ll join the jam or at least you´ll watch the submissions
sorry for my bad English - I´m not a native speaker
greetings from Germany
Thank you for your feedback...Unfortunately the "hurt"-screen-effect is hardcoded in the engine...the music was my bad - I tried to adjust it, but it seems, that there is a problem with the new music file, so I had to return to the old, too loud version...I appreciate your feedback very much and suggest you to try "Coulrophobiac 2"...In this sequel, the level design is better (and probably better)
I am very thankfull for your feedback and will remind your critic, while I´m developing the sequel game...
Thank you for your comment and greetings from germany