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nykTV

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A member registered Mar 27, 2015 · View creator page →

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Oh I am EXCITED to try this out!

oooo I played the first animal village years ago and really was surprised more people weren't talking about it cause it was really good! I'm excited to try this and see more!

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this really is too good ..but I'm sorry to hear that about your relative, I'm also dealing with feelings of loss from losing one recently, so please take care

Hello!  Thanks for checking my game out ^^;

Did you reach the bedroom/cell? Once you've found the three keycards and leave the large second level then you should find yourself on the third map which leads to a rather abrupt ending....I am thinking of releasing an expansion possibly.. We'll see!


Thankyou so much for the feedback as well

I love this, it might be one of my favorite v-pet fangames if im honest.

Огромное спасибо за игру!

thanksu <3

aaaaa thankyou for playing my silly games :3 i hope it was a fun time! o/ 

Thank you so much!!

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Finally got around to playing this, I love the circular nature of this one! For a short piece the setting was both mysterious and interesting. The graphics were very cute and I loved the aesthetic you went with for this one! Also can't complain about a game where you get to subject yourself to 'that' over and over again. If I have any feedback, it's that your player is kind of difficult to see sometimes in CRT mode and/or against the white snow background. Still; Love this one fang!

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The ammo comment is helpful, yeah it's a bit confusing admittedly and I'm glad you pointed it out!....The smaller number  is supposed to be what's in your current clip with the bigger number representing how many bullets you can carry total...maybe I should swap which one's bigger or possibly color-code them, I'll poke around and see if I can't make it a bit more clear if/when I update again, The textbox issue too is something I wasn't sure if would show up for most people or not so that's useful too, I think I might need to resize my text boxes or adjust how they display in the scripting, I'll see what I can do!


I'm really glad you enjoyed it and gave it your time! IRT the gunplay.,..I was playing a lot of CS2 and wanted that Deagle fire to feel ...satisfying and 'correct' so I'm glad that came through! Tysm Heather friend o/

Ah thankyou! I double-took when I saw the name, I've been subscribed to your page on youtube for a bit now! Thank you so much for checking it out!

it doesn't include how to return to the titlescreen through scripting?

Well to first answer your last paragraph, I am absolutely planning to finish this! Right now it isn't my immediate project (as I have something time-sensitive which I'm planning to release by the end of this month) but my hope is that I might be able to finish this before the year ends? I don't have a hard release date, and if I essentially finish it too late in the year, I would likely just then hold onto it for an early 2024 release and give it some polish, but honestly the game is not supposed to be a terribly lengthy experience, just something fun/exciting with an interesting narrative, so I'm hoping that it won't be too hard to create the handful of levels that I have planned and getting a game out before 24!


You really made me blush with your compliments, I mean all of these that I've been receiving have blown me away with kindness and the encouragement, especially irt music! I have a little bit of an art background but I only ever made gameboy chiptune with my recent TV-Chan's Great Escape game and I feel like I was able to outdo myself just a little with Elementaria, but I didn't think I'd be receiving as many compliments for it all the same o.o I am definitely encouraged to give the rest of the soundtrack it's due proper attention as I work on it.

Look forward to it for sure! And thanks again!

Thank you so much! I'll admit that I hadn't planned to start working on this game for possibly a couple of months but this jam provided an excellent opportunity to atleast start working on it, my hope is that I'll have it out before the year is over though, so look forward to it! And thanks again!

Thank you so much for your feedback and for trying it out!

It's good to know that the level was difficult, I wasn't sure since I've grown used to playing it from playtesting, I want to make it a bit easier when the game is done though. My hope is that you can take atleast one or two additional hits in the final version of the game, though for this version I didn't have time to really implement the health system so it's a one-hit deal ^^;

I may also make the character movement a tad faster, thank you for letting me know what you thought!

asiujhdadsuhdsa the music is what i was probably most self conscious about so thankyou so much!

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Thank You so much! I knew I wouldn't have time to make much for this jam, but I wanted it to atleast look very nice ^^ so these compliments feel relieving!

Thankyou! I'm happy the inspiration bled through ^^;

Thankyou! I'm happy the inspiration bled through ^^;

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'An eye for aesthetics' is going to live in my head without paying rent from now on 🙏☺️ that is so kind of you, hell coming from you too, I was recently thinking that you have an excellent sense of style yourself! Thankyou so much!

that's actually pretty encouraging, it does feel a bit different then what I'm used to, I'm just going to stick with it though! Thanks!

Thank you so much for still working on this! I've been trying to make the switch from unity to godot and i think this will save a lot of time on the player controller side of things

..now to figure out how scene switching works ^^; lol

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I haven't heard much feedback on the story so I really appreciate your takes on this. Some of the one dimentionality I think is a bit intentional for sure, but part of it is just that the story isn't complete and a few things in the beginning are intentionally left kind of vague? That said I do want to bring some depth to those characters and sort of explain their place in the story so you've given me some good stuff to think about. ^^;

lastly uh, I've actually contemplated potentially implementing lives or some sort of hurt state, maybe that would make sense for the later levels especially ?
Thankyou for playing it!

I've heard a few mentions of people liking the corrupt/glitchy style so thankyou! I think I'll likely try to only lean into it more then for this game.


As for the sound design I composed all of the music on my own in gbstudio3 and well a couple of the sounds in the intro are actually just sounds I ripped from a sound effects cd and tried compressing! I don't feel like they came out ideally , but passible if anything so I'm happy to hear someone enjoyed it anyway ^^; More sound effects are absolutely one of my priorities before I call this game finished.

Thanks for playing o/

Tysm for the feedback! (There's an extra key?! I really must have missed that woops!) also that scene specifically had me worried it might be too small to make out...I definently think I'll re-make that screen possibly ^^;

Thanks for playing!

aaa tysm!

Thanks! Goodluck to you too! I'm also feeling it, there are SO many good submissions I'm really happy to get the chance to be among them!

this is really cool! I see that you can swap out the background images and icons; any way to switch the background audio as well?

Also is this cool for people to repackage their games with or do you only intend this for personal use? Thanks!

Holy Cow we never realized we were one of the ppl who placed first, thank you so much everyone ;_; <3

It's beautiful ;_; games are over, we don't need anymore

aw thank you so much! I hope you enjoy part 2! https://nyktv.itch.io/you-did-a-bad-thing-nyk2-hellcity

..and also I am actually currently working on the part3/final part  this month so look forward to that too :3

When you die in hell hell you go to hell hell hell hell hell hell hell? hell?! hell! :o

ah ya! I might be able to figure something out, though admittedly saving isn't a built in feature for the engine! Fwiw it is only 9 levels but I did try to make them extra hard to make up for the short length. The second game and the third game (which I'm working on now) are a bit more fairly balanced...maybe I could release an easy mode version for the first game too if that seems like something that people would be into?

https://nyktv.itch.io/you-did-a-bad-thing-nyk

https://nyktv.itch.io/you-did-a-bad-thing-nyk2-hellcity

thanks for playing:333