by "playing" this interactive thought, i'm reminded of the thousands of strange, some inaccessible thoughts i have about every single part of the creative process. i'm reminded of the fact that 90% of what i create is going to be shit and that i should accept that and continue creating regardless of that fact. and, finally, i am also reminded of the beginner's guide by davey wreden which is the highest compliment i could give to an interactive experience.
NyxBozovic
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A member registered Aug 03, 2018 · View creator page →
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An interesting aspect of this game is the way it represents the corporate world as unitary, there's no single being separate from the system surrounding them, and anyone who tries to break free or to enter the system is ignored, punished or removed in order to prevent any possible change. An incredibly surrealist critique of the corporate world. Well done!
(I mean, that's at least what I've gotten out of it.)