I'm using GBStudio 3.2.
Oasys
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A member registered Mar 18, 2023 · View creator page →
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A way past cool adventure for your Nintendo Game Boy!
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Let's Build a Platformer! comments · Replied to Gumpy Function in Let's Build a Platformer! comments
Let's Build a Platformer! comments · Replied to Gumpy Function in Let's Build a Platformer! comments
Well, I'm making a Sonic fangame and I'm having trouble implementing the duck/crouch feature.
Here's the player's normal collision box;
When Sonic is crouched he should have a collision box of 16x16;
I've tried to set a different player sprite by attaching a script to the down button, it didn't work. That's why I came to you for help. Any idea of what I'm doing wrong?
Sweet Sounds! - A GB Studio Sound Effect Pack (.VGM/.WAV) comments · Replied to Coffee 'Valen' Bat in Sweet Sounds! - A GB Studio Sound Effect Pack (.VGM/.WAV) comments
Sweet Sounds! - A GB Studio Sound Effect Pack (.VGM/.WAV) comments · Posted in Sweet Sounds! - A GB Studio Sound Effect Pack (.VGM/.WAV) comments
New Adventures of Sonic the Hedgehog SAGE '24 Demo comments · Replied to Ofihombre in New Adventures of Sonic the Hedgehog SAGE '24 Demo comments
8-Bit Gameboy Songs Vol 1 (GB Studio) comments · Posted in 8-Bit Gameboy Songs Vol 1 (GB Studio) comments
GBStudio 3 - Custom DMG Color Palette Tutorial comments · Posted in GBStudio 3 - Custom DMG Color Palette Tutorial comments
Magic and Legend: Time Knights comments · Replied to purrpgoddpeebles in Magic and Legend: Time Knights comments
Magic and Legend: Time Knights comments · Replied to Legendary Monkey Magic in Magic and Legend: Time Knights comments
GB Studio Currency Counter System Template (999 Max) comments · Posted in GB Studio Currency Counter System Template (999 Max) comments
A Nightmare on Elm Street: Son of a Hundred Maniacs (NES) DEMAKE comments · Posted in A Nightmare on Elm Street: Son of a Hundred Maniacs (NES) DEMAKE comments