Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Oasys

22
Posts
14
Followers
25
Following
A member registered Mar 18, 2023 · View creator page →

Creator of

Recent community posts

Hi, Tom. How do I implement destroying enemies using P+ dashing state?

Hello I'm making a fan-game for original hardware. Would it be okay if I use some of this game's music? Credit would be given.

I'm using  GBStudio 3.2.

I don't seem to have that event, is it in a plug-in?

Well, I'm making a Sonic fangame and I'm having trouble implementing the duck/crouch feature.

Here's the player's normal collision box; 

When Sonic is crouched he should have a collision box of 16x16; 

I've tried to set a different player sprite by attaching a script to the down button, it didn't work. That's why I came to you for help. Any idea of what I'm doing wrong?

Hi, Gumpy. I need help with something.

Would the 3.1 version work with GB Studio 3.2?

Yep, it was from the hT samples folder & thank you. :)

Hey, this is unrelated so I used one of you G-Zero songs (Blue Ocean) in my fan-game & I was wondering if I can get your permission to use it?

Yep, all that & a thousand cereals. XD

Hi, TipTop! I hope you don't mind, but I'm converting your .mod files into .uge & .vgm formats to use in both my Game Boy & Game Boy Advance projects.

Hi, Chris. Can you help me with something?

Hi, Chris.

I'm working on a platforming fangame, but I'm hesitant to upgrade.

I currently have 3.1 & I was wondering if hauntology's "Platformer+" would be compatible with GBStudio 4.0?

Do you scroll left in the game? Or is it locked like in the first Super Mario?

Does this work with GBStudio 3.1? According to Yousurname, it only works with 3.0.

I don't think it is, maybe ask Chris Maltby (the creator of GB Studio) on this topic? 

Yeah, but what about switching between 3 characters?

Hi, i'm making a game using GBStudio. I can't quite figure out how to switch characters. What method did you use?

Would this work with the Platformer+ Engine?

Did you use NESMaker? Or something else entirely?

What method did you use to have enemies spawn using gbstudio? I'd like to know since I'm developing my own gbstudio game. :)