Thank you so much for the feedback! If you don’t mind, could you tell me what it was specifically that made you feel lost? I’d love to know how to avoid that in the future. Thanks :)
Oblivious Entertainment
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I think that text-based games/experiences can be really cool and overall I think you did a good job with this one. However, I think the game could have been made a lot better if the player's answers actually affected the game in some way. I also think that music and sfx could add a lot to the experience. I know there is a link to some music on day 30 but I think it would be much better if there was music built into the experience itself. Overall I think you did a good job, some of the thoughts/ideas you had to share were pretty insightful, and I had a good time with it.
Thank you for the feedback! I guess I didn’t anticipate that players would try to avoid killing the insects, and I can definitely see how not killing any of the ants/not collecting the gems before dying could spoil the ending a bit. The blurry visuals were intentional. I was going for a ps1/n64 kinda aesthetic with a more limited color palette. BUT I do feel like I may have overdone it a bit.
and personally I think the ending is funnier if there is zero context but maybe that’s just me. I can definitely see where you’re coming from.
Again, thanks for the feedback! I’ll be sure tocheck your game out when I get home and let you know what i think about it!