I think that makes sense for sure, and it’s great to hear you researched it!
By all means, only when the time is right!
Thank you once again!
Great to have you back! Looking forward to this as always, and love the detailed blog!
For the echolot confirmation - I’d always be tempted to make the warning diegetic, rather than breaking immersion - whether it be a crew member asking for confirmation or some other in-world function, but I think your instincts are right that it needs something.
Do let us know when/if you need beta testers, I’d be happy to help root out bugs or problems when you feel the game is complete enough.
Take care!
What a great game! I’m also old enough to have played the original games that inspired it when the released, but I’ve never been any good at them! Your difficulty options are a true game changer (literally, I guess?!) for me as I can now see (and hear!) more of your wonderful game in my limited sessions. Thank you! Once again, sooooo good!