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ohhigames

14
Posts
122
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A member registered Sep 04, 2022 · View creator page →

Creator of

Recent community posts

Hello there, yes that game was more of a prototype for a lightweight style RPG, but took it down because I felt it wasn't quite up to the standards of my other games/wasn't performing. One day I plan on revisiting it and doing it justice, but for now I will leave it deactivated. I'm so glad you enjoy it, and I hope you understand!

Hello! That's exactly right, however you will only be able to make basic attacks against the grappled unit. It was intended to work this way if you roll really well, as if they are simply too weak to wrest themselves free. I chose not to make attacks auto hit to signify the struggle of the opposing party in the heat of battle.

Thank you so much for the support! More news coming soon :)

Hello :) thank you for giving it a chance! 

To answer your question: if you roll an attack result for their behavior, the enemy attack simply happens and you are dealt the damage.

Hey there! I'd say go ahead and play, 2.0 won't reuse any of the same content, and there's no concrete timeline on its release unfortunately.

Hey there, currently the proofs are in transit after an unfortunate delay from DriveThruRPG, I'm also waiting on a proof from Lulu so I can have it on an additional platform. As soon as I make them live I'll update Itch and Instagram!

Hey there :) At the moment the new version is awaiting proofs from DriveThruRPG for both hardcover and softcover. Should be enabled again soon, perhaps in the coming weeks. Thanks for your support and patience!

Hey, sorry for the inconvenience. I'll be taking print-ability into account in the future, as well as other accessibility options.

Your kind words mean a lot to me. I'm glad you are having fun!

Hello, you can email me as well!

Thank you for the support! You can email me directly at ohhigames@gmail.com

Thank you for the support! Right now I don't have immediate plans for a third page (I like having it fit on a single two sided page) but if I end up expanding it I will definitely keep that in mind. Thanks again!

Hey GremIEZ, thank you for the feedback! Hopefully these answer your questions:

  • Faction Dossiers are currently in the works, I have 5 factions planned and am working to release two initially soon in the coming months.
  • Co-op and solo play is on my list of things to work on in the future, but maybe after the 5 factions have released. Perhaps I can bring in the dreaded Darkfleet themselves as the main antagonists. It would require a lot of tweaks to the gameplay since it's focused on pvp but I'm definitely considering it.
  • I think the ship terminals will remain b/w due to the resources I have access to, I hope to replace all AI art with real art with the funds made back from the game. Also, printability is my main goal.
  • Since the game doesn't care about facing, only position, I wasn't too concerned with the minis being mirrored.

Immediate goals are as follows:

  • Massive balance update for weapons
  • Release two faction Dossiers
  • Begin work on remaining three faction Dossiers

Thanks again!!

Incredible game! You've captured a lot of what I want out of a hex crawl.