Hello! That's exactly right, however you will only be able to make basic attacks against the grappled unit. It was intended to work this way if you roll really well, as if they are simply too weak to wrest themselves free. I chose not to make attacks auto hit to signify the struggle of the opposing party in the heat of battle.
ohhigames
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Crypts of Obscurum is a solo (or 3 player cooperative) dungeon crawl TTRPG.
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Hey GremIEZ, thank you for the feedback! Hopefully these answer your questions:
- Faction Dossiers are currently in the works, I have 5 factions planned and am working to release two initially soon in the coming months.
- Co-op and solo play is on my list of things to work on in the future, but maybe after the 5 factions have released. Perhaps I can bring in the dreaded Darkfleet themselves as the main antagonists. It would require a lot of tweaks to the gameplay since it's focused on pvp but I'm definitely considering it.
- I think the ship terminals will remain b/w due to the resources I have access to, I hope to replace all AI art with real art with the funds made back from the game. Also, printability is my main goal.
- Since the game doesn't care about facing, only position, I wasn't too concerned with the minis being mirrored.
Immediate goals are as follows:
- Massive balance update for weapons
- Release two faction Dossiers
- Begin work on remaining three faction Dossiers
Thanks again!!