Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

oleogustus

12
Posts
18
Followers
15
Following
A member registered May 05, 2019 · View creator page →

Creator of

Recent community posts

great job. adorable art. the scribbly bg was used to great effect having the landscape deteriorate as you went further

so crisp!!! do you have any plans to continue working on this? its such a fun idea that's executed pretty nicely. i like the idea that your pieces are jumbled up with the enemies pieces, you have to consider how your deck could actually harm you instead of helping you. lots of fun

love that you provided multiple controls (lmb/rmb) for swapping/quacking. i managed to clip out of bounds and fall into the infinite void >:)

press and hold shift/click or shift/right click

the art is cute. there was a performance issue that made the game slow down drastically so i stopped playing halfway through :(

this is cool. we also made a game with this premise, but as a top-down puzzle instead of a platformer. great color choices

How did you do in PE today? | Fandom

choosing decay on a two crashed the game for me. i love gnomelatro

you need to continue this. i am rooting for you.

this is such a cool idea!!! representing the number of surfaces you can touch by the size of your slime gives the player some guesswork which is interesting. i got softlocked on this level by jumping out of the map

i liked playing this!

escaped the bunker <3 lol lots of fun