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olivia

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A member registered Jun 19, 2016 · View creator page →

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I've finally decided on this one:

It looked too cute and fun to pass up. I've been working on sprites for it, but I might just switch to a low-poly 3D style? It seems to fit the idea more. Thinking of an arena fighting game, like SSB or something.


This month is gonna be fun!

Super cute and fun!

(2 edits)

I am a game designer/programmer looking for a team!

1. Introduction:

Morning, everyone! (or 'night, depending on where you're from) My name's Olivia and I currently live in NYC, timezone UTC-05:00. My pronouns are she/her and I'm fifteen. I've been studying game design for about 2 years. High school makes it difficult for me to force myself to stick to deadlines, which has resulted in a junkyard of lonely projects.

I'm excited to work on a game with a team!

2. Skills:

  • Designing
    • I took a course on game design and have written more than a few Game Design Documents, storyboards, etc.
    • Not sure what else I can really say to prove skills in this area, but I've read at least three books on design that are really reccomendable:
      • The Art of Game Design: A Book of Lenses
      • Game Design Workshop: Playcentric Approach to Innovative Games
      • Game Feel: A Game Designer's Guide to Virtual Sensation
  • Programming
    • I started to self-teach myself JavaScript in the 7th grade, but since then I've picked up C# and Lua.
    • I'm most used to programming in C# for Unity scripting.
    • I'm good enough to do most Intermediate level things, but since I've never taken a formal class, I can't measurably tell you how good of a programmer I am.
  • Art
    • I can definitely draw. I can use Aseprite, the 2D sprite editing tool, to draw and animate characters and objects. They look.... okay? It's a skill I have, but I'm very much a beginner artist.

3. Programs/Languages:

I'm comfortable with the following game engines and languages, in order from proficient to 'if I have to'--

  1. Unity3D (C#)
  2. Phaser (JS)
  3. Love2D (Lua)

4. Portfolio:

Considering I don't have many fully completed projects, I didn't think to upload them anywhere. I have a game that I published to the App Store back when I was 13, but it's not really the best example of my skills as they are now.

game


5. Contact:

I'm most easily contacted through my email, which is rossolivie1@gmail.com.


EDIT: Out of a concern for safety, privacy, etc. please do not contact me if you are over 18! Sorry for any confusion (didn't think any adults would want to work with a sophomore, haha).