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one-winged-craft

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A member registered Dec 07, 2020 · View creator page →

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Yeah, There were a lot of last-minute-bugs involved in it!

For now I suggest to press [R] between each games to reload the current scene. At least it guarantees that there are none of those pesky invisible collisions left from the last game. But we will (maybe?) (probably?) release another more polished version in which all of these bugs don't exist!

I managed to beat the dragon a few times, but yeah, only "a few time" although being the developer is not very good i guess…

ヽ( ★ω★)ノ !!

Thank you!

Yeah, we really hope it will be of some purpose for some people! Don't hesitate to take inspiration from it or reuse some part of it in your own projects (according to the MIT and the CC-BY licenses, of course!)

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Thanks!! We're happy to see that the time spent making all these sprites has paid off!

Actually I think it's the game that is very difficult rather than you not being good at it ;)
We didn't take enough time to truly balance the game, so we ended up with something very harsh. This is something we'll try to improve next time!

Thank you!
Did you play it with a controller? Actually none of us tried it with a controller before, but it should work in theory. Maybe I think the [drop] key is missing on the controller?
I unfortunately highly doubt that we will ever release a more than that version of this game. However, one of us will probably continue to work on the polish and the mechanics a bit more and leave it in a more finished aspect on our itch page. Stay tuned!

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Thank you for your feedback! We really appreciate it!

We had very few time left at the end for testing and balancing, but we indeed noticed that the collisions between the player and the addons was the most difficult thing to handle. If we find the time to do so, maybe we will release another version where you don't collide at all with your addons. We will link it up in the description so you can try it out when (and if) it comes out!