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onetupthree

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A member registered May 03, 2016 Β· View creator page β†’

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thank you !! 

it'd be fun to work on it more πŸ‘€

thank you so much ! :D 

thank you so much ! 

and that's fair critique πŸ™ im excited to work on QOL changes some time after the jam and coyote time is definitely one of those πŸ€”  

thanks ! πŸ˜„

thank you ! :D

got it :O thanks for the info ! we'll look into it

thank you !! :D

thanks !! πŸ•Ί

we'll see what we can do o_o

thank you so much ! πŸ’– that's very kind of you πŸ™

sorry to hear that! is it around the time you see a rotating mechanism? :O

thank you ! :D sorry to hear about the falling through tho :O mustve missed some walls

but you have 2 powers at that point πŸ‘€  

thanks ! :) 

we took alchemy's definition  as 'the transformation of matter' in a broader sense 

you use the photos to transform objects in the game

got it :D thanks ! :)

ah ! i see :O there's another object in the room that you can use photos on as a hint πŸ€”

such a detailed review ! thank you so much πŸ˜„

we had a lot of fun making this game

thank you so much ! πŸ’–

thank you ! :D 

and oh no :O stuck as in the game was unplayable? if you have more info please let me know πŸ™

thank you ! πŸ˜„

glad you enjoyed it ! 

i do also really like the camera/perspective but maybe there's a better way to do it πŸ€” 

thank you :D yeah we got a couple of comments about the camera we'll see what we can do about itπŸ€” 

thanks ! :) we'll look into what we can do for the camera and movement 

thank you !! πŸ˜„

thank you so much !! πŸ’–

thank you so much ! πŸ’–

thanks !! im glad you had fun πŸ™

thank you so much !! 

thanks ! :D


i havent encountered the Q bug D: the movement one i have and maybe it's something with physicsmaterials πŸ€”

thanks for the info !

been trying to figure that hang issue πŸ‘€ thanks for the info !  coyote time and volume sliders would be cool yeah πŸ€” maybe when we develop the game further

and thanks for the kind words πŸ™ 

thanks ! πŸ˜„ it was fun designing and making levels 

thank you ! πŸ™

thank you so much !! πŸ˜„

thanks ! and fair enough with the controls point πŸ€” 

thank you so much !! πŸ₯Ί

thank you ! it had a much different design for object <-> ability interaction but some last minute changes i think really upped it 

the camera and player movement were inspired by death's door idk it just feels at home to me πŸ™‡β€β™‚οΈ will definitely look closer at how they do it

thank you so much πŸ™

thanks ! 

ive experienced getting stuck on the edge a bunch during testing but i had to focus on other stuff πŸ€”we'll figure that out ! as for the camera i'll see how death's door does it more closely πŸ‘€ it's the main inspiration for the look

thanks for the kind words πŸ™πŸ’– 

thank you so much ! sorry we mightve missed some walls on that 2nd pit😰 

and we'll definitely keep on making πŸ˜€πŸ™

thanks ! we'll keep yall posted 😳