Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

ongamex

22
Posts
2
Topics
14
Followers
9
Following
A member registered Dec 29, 2020 · View creator page →

Creator of

Recent community posts

(1 edit)

Thank you very much for understanding and thank you very much for having interest in the game. If I had no plans for the future of that game I’d have been really happy to have the game on the Web!

The future plans: https://x.com/ongamex92/status/1571102916441939968 (the post is old but i’ve just continued working on it)

Now that I think about it more, please remove it.

(7 edits)

Ah, I’m not really sure mate. You cannot claim it as your own.

At one side I’m glad that you took the time to do it, it easier to play the game that way. I was rewriting it in C++ as I did knew about the KNI framework that just works, but never finished it.

However I have plans for the game and I want it to be associated with me only. I’m fine only on itch.io and only if it says that I’m the author and you did the porting and there are no money involved. On all other platforms - please remove it.

If you remove it from itch, I’d be happy to be honest for the reason I said above, but as you already did it, and it feels like a good thing, I leave the choice to you. And if you do it I’ll do the KNI recompile as well and have the game here.

I got a little bit stuck on the 3rd part after the 2nd checkpoint, but the game was fun!

Wow, what a great puzzle game!

Really good game, pobably it is a ton a work! Great job!

Thank you! The music is the only thing we did not did ourselves, it was a hard pick :P

Thank you!

The gameplay is indeed a bit lacking, we did not had enough time to finish it, as we wanted the game to be released before Halloween!

I’m glad you’ve enjoyed the game, thank you for spending the time to tell us ^_^

(4 edits)

Thank you! I’m glad you’ve liked it! @ChrisiaDraws did a great job drawing all of the game!

Compiling C++ code to WebAssembly is not that hard with Emscripten, it is just another compiler. If you use a library as SDL2 for example, it has all the click/press/focus and so on events wrapped so you need a quite a minimal change to make it work. The slow part is that you do not have a debugger, builds are a bit slow, the whole testing cycle is quite irritating. Emscripten also has a wrapper for OpenGL calls, there are mild to mindblowing bugs there to catch, but once it is done it feel like pure magic, seeing your code working native and in browser.

I’ve got a simple CMake based project if you are interested in web builds https://github.com/ongamex/emgame

Really cute game, I like it!

Looks like a tone of work! I’ve played the demo for a bit, good job! I wish you the very best with that game!

This is our small Halloween game - Broomin’ Around - a small 2.5D, endless runner where you collect … candy!

Fly on a magical broom and enjoy the pretty pictures!

I’ve made the game with my very own game engine written in C++, getting it to work in the browser was quite a challenge. When the engine is done (TM) I’ll release it under the MIT license, it is a bit of a different approach when compared to other similar gamedev solutions.

Hello everyone!

I’d like to invite you to try our small game - Broomin Around It is a 2.5D Halloween themed, endless runner!

Fly on a magical broom and enjoy the scenery!

The game is available on web (phone and desktop) and windows! Hope you like it!

(2 edits)

хехе, I’m delighted that you’ve enjoyed it ^_^

I’d love to, but I’m a tiny bit busy lately :(

Yey, glad you’ve liked it!

Hey, did you managed to get it running?

(2 edits)

It shouldn’t ask about .net anymore with SnowtimeDelivery_v100sc.rar.

Hope it’ll get working. If not, could you send the error messages, so I could figure it out?

Is it possible to apply somehow to get featured? I know that it is a small game but it is, in my opinion, of course, a quality experience.

Oh, Sorry, will do so in a bit!

(5 edits)

Hello all!

I’d like to invite you to play my free game a 2D retro-inspired, platformer. You play as a snowman with the task of collecting lost mail. It is a cute (IMHO) seasonal game which is roughly 15-30 to 1h long, depends on how good you are at platformers. It is available on Windows and Linux.

https://ongamex.itch.io/snowtime-delivery

If you are interested the source code is also available (see the page above) it is written in C# with MonoGame.

All feedback, suggestions and screenshots are welcome!

Hope you like it!

First comment! Yey, I’m glad you like it!