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optimusdag

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A member registered Jun 09, 2020 · View creator page →

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Inspired by your comment I submitted the game to catalog with the info I have right now. If they reject the game at this moment, I'll try later together with the new game.

The game itself is finished. I'm not planning on improving the cutscenes any further since they are just an extra but not part of the actual gameplay. Regarding publishing to Catalog, there are a couple of resources and documents that I still have to get to be able to submit. 

Right now I'm working on a new, bigger and more polished game, so I will probably submit both of them together. The ETA right now is around mid 2025.

No problem, we all make mistakes ;) 

Hi. The tag 'Playdate' is for games running on Panic inc. Playdate hardware. I recommend you to remove that tag so it is not incorrectly listed.

And just another quick bug (more of a typo). In one of the objectives dialog is says "reduse" and should be "reduce"


Hi. I never replied to confirm the bug was solved, but it was ;) 

Now I have another bug report.

I started a level and almost immediately died, so out of rage I opened the menu and selected "game options" very quickly while the death fade out animation was still happening. The game got blocked with the following screen. I think the game options screen and the death fade out conflict with each other.

Hey. I love this game! The soundtrack is awesome.

I have a little bug report.

If you pause the game, go to "game options", then select "Quit to main menu", the game crashes. :o 

I can reproduce it 100% of the time.

Let me know if you need any help debugging it ;) 

Good idea! I'll probably add it as a easter egg

Plays very nice. The control scheme is a little awkward for me, but I like the game a lot.  

Thanks for the suggestions. I'll add them. This is my first time publishing in itch.io so I have to learn about how to improve. ;) 

Yeah. After I add all the levels and finish a couple of improvements I'll start checking the paperwork for Catalog. 😁

You're welcome. I'm always open to receive feedback and make updates :)