Hello, thank you for the bug report! This is indeed reproducible in version 0.11.4, but it doesn't seem to happen in version 1.0, which is coming soon, so it's most likely already fixed!
Orama Interactive
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Hello, thank you for the feedback!
To be honest, I'm not sure I understand what the bug is. On my testing, creating a frame inside a tag and moving it to another tag and then exporting is working as expected. Could you give more specific steps on how to reproduce the issue?
As for the feature requests, the first one sounds nice, we'll note it for a future release! As for the second, it's not planned at the moment and it might be harder to implement, but we will keep it in mind as well as a changeable option.
Hello, and thank you for the feedback. Unfortunately, macOS is generally a hit-or-miss platform because I don't have a Mac device to test Pixelorama on, thus we solely rely on user feedback.
- This is probably the same issue as https://github.com/Orama-Interactive/Pixelorama/issues/790. This may be fixed in version 1.0, but it has not been tested yet. If you'd like to give version 1.0 a try, it's currently on beta and you can find it here https://nightly.link/Orama-Interactive/Pixelorama/workflows/dev-desktop-builds/master
- This may also have changed on version 1.0, but not too sure.
- Not sure about this one either, but window shadows sound something that macOS itself should handle.
Version 1.0 will be able to open any pxo file saved starting version 0.8 and on, so you can still open your old projects. However, pxo files saved with version 1.0 cannot be opened by any earlier version, because the format has changed.
Also, version 1.0 will not be able to open palettes, shortcut profiles and extensions made for 0.x, and vice versa.
Hello! If you're having trouble, you could also try downloading it as a Flatpak https://flathub.org/apps/com.orama_interactive.Pixelorama
Hello! The project is very much alive, in fact we are working on it on almost a daily basis (you can see it on our GitHub Repository)! Right now we are preparing version 1.0, the biggest update so far, while also working on version 0.11.4 which will purely consist of bug fixes. We're sorry we've been quiet for these past months, but there will be news very soon!
Hello, thank you for the kind words! We plan on creating a tilemap editor eventually. As for your second question, right now it's not possible to decrease the opacity of non-selected layers. We should probably add a layer properties window that appears when you right click a layer that allows changing its opacity, in a future version.
Hello! This is intended so that tools won't be changed when doing things such as entering text (for example, while entering text, the user types the letter "P", the pencil would be activated). But perhaps we could fix this in a way where the cursor doesn't have to hover the canvas in order to change tools, so it is something that we could look into in the future.