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orang

16
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A member registered Jul 02, 2021 · View creator page →

Creator of

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For reference I think your game is great (it was one of my favourites out of the jam), I wouldn't give criticism otherwise.
Late reply, but better late than never.

Also "A human person presents" was pretty funny

I maxed out on score first try 9999. 

Satisfying aesthetic. With it all being one-button it felt like an unweidly piece of hardware, as if the mechanics of the bunker have to share resources, hence the quirky controls; I think it works quite well.

I spam the button and can't seem to lose, it did start to test my endurance playing like that though.

Nice asthetic. The gameplay was confusing but kinda funny for what it was.

Nice story. The combat music was cool, I feel it really added something to the fights.

I really liked this; Nice style and fun gameplay. I won by stat maxing defence and damage with an energy sheild. Very colourful and tight game. 

It'd be nice to be able to play more of it, if that ever came to pass.

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I'd like some ambience; I enjoyed the atmosphere and lonely feeling, but I felt it could be a lot stronger if it had some ambient music.

I think the puzzles are pretty good for a game of this caliblre, although you do end up having to wait around a lot for the slow character which was tedious for me.

I like the art; Overall, the asthetic left me wanting more.

I got 31. Sometimes there were invisible shapes, not sure if it is supposed to be like that or not, I always failed on those ones.

Nice asthetic. 

I liked the extra life mini-game, it's a distraction but one which you can choose to pay-attention to for an extra life; Risk and reward.

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Is it possible to win?
It could be nice if it was expanded, hard to say much. I liked the sound effect for switching views. The gameplay can feel random in a control sense.
With a horror-esque game, personally I'm less interested in the arcade-y surviving and more interested in the story/adventure of it.

My high-score was 85

Cute lil game. 

I found it fairly easy; I would've liked for some of the levels to be longer so that I could spend more time at higher speeds.

Difficult but fun; I found the flame power-up frustrating because I would accidently trigger it and lose my forward momentum.

16.769 by TitanMasher
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sub 17 speedun by TitanMasher

17.82 speedrun by Gat
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17.314 speedrun by TitanMasher.