Hi!
Thank you for playing the game, I'm glad that you had an enjoyable experience😊. I also had the feeling that the rotated houses look strange, but I still preferred that over having a "copy-paste" look for the houses. Didn't have the time to have different houses, so I just decided to rotate them so they don't look dull. It might not be the best choice, but I just preferred it that way.
Othman2019
Creator of
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لاني ما استخدمها كثير في يونتي فما كانت عندي خطوط جاهزة. فكان لازم اخصص وقت اني ابحث على خط عربي يشتغل بدون مشاكل ويناسب لعبة بستايل بكسل ارت. وكل ما اسوي تكست لازم اضيف لها التعديلات عشان تطلع الكتابة صحيحة واحتمال يصير فيه اخطاء بعدين. فشفت انها بتاخذ وقت فقررت اني اخصص الوقت هذا لشغلات اشوفها اهم واحسن كجودة اللعبة وبرمجة الانظمة..الخ
The game inside unity engine works fine, but I faced a lot of issues when building the game. It functions a lot different. I made a whole system to give you different power ups as you level up, however it glitched in build and appeared before leveling up. It would then create double ability usage which cost double o2 than normal, making the player die a lot faster. I did fix that in code to make it not appear before leveling up to level 2. However, it seems like I made it worse. It doesn't show up sometimes now lol. These ability would help a lot at the end of the game, but the game is beatable without any abilities.
I started working on music in the last minutes, wish had more time to add better music, player and enemies sfx. The game would be difficult if you fight face to face. Try to hit and run to dodge attacks. If your oxygen is low, then run away to catch a breath. Most enemies won't chase you far and they are slower than you.
Thank you for playing!