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Otsoga

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A member registered Jul 11, 2020 · View creator page →

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Thanks : )

Hi, sorry but the max discount I made was 20%, ussualy they happen  at itch sale event

Hi, thanks! At the moment I'm focused in the boss characters and after some animations for Joanna, but the animation for the goblin will probably be done after that.

Thanks : )

Yes! You can just not ressel it

Thanks :)

At the moment only floating

I have plans for that but at the moment I'm pretty busy and to keep the same quality for the assets it can take a while

You're welcome!

Not at the moment, sorry. But you can hide the shield layer in the aseprite file too

Thanks : )

You're welcome!

Thanks :D

Thanks! It's a cool idea that I'm considering but I can't give a date of when I will update

Hi, something following this logic (I change the animation by code):

public string currentAnim = ""; 
public bool ruuning = false;
public Animator animator;
 
public void ChangeAnim()  
{     
    // The default animation     
    string newAnim = "Idle";    
      
    // Check if the char is running (maybe check velocity.x != 0)     
    if (running) newAnim = "Run";
          
    // If the char was running and now it's not      
    // then it's going back to Idle     
    if (currentAnim == "Run" && newAnim == "Idle")          
        newAnim = "BreakRun"; 
         
    // If the new animation differs from the current one plays it     
    if (newAnim != currentAnim)          
        animator.Play(newAnim);
          
    // Set the current animation with the value of new animation    
    currentAnim = newAnim; 
}

Hi, sorry but I have no plans for a swin animation at the moment, only floating in water

Yeap, I really like the spell charge system too, the only difference is that I will code it to allow a fast way to cast the spell, without the need to charge

Oh that's interesting! I have played various time and some hidden dungeon I just found by accident haha

Happy to know that it actually give the Shining Soul 2 vibe, also you're probably the first person on internet that I know who also played the game.

Hello! I've never heard of this game, but I was heavily inspired by Shining Soul 2 (similar names xD). About the slow animation I think that's because the animation speed gets slower the less stamina you have, but I will probably change that after I do a idle tired animation.

Thanks : )

Hi, thanks! I can't give precise dates because I'm also working in another project, but the next asset is a ghost and after that new updates for Joanna

Thanks!!! :D

If I remember correctly the sprite sheet is in a 96 x 80 resolution

Thanks for the support! :D

Hi! I normally  use 12  or 10 in Unity

Hi,  nice to know you could solve it! Also bundles with all characters are usually available during itch promotion events.

Hi, when I was making the asset I didn't think about the size proportions so if I would try to resize it it would take too much time and at the moment I can't because I'm working on another project, sorry. But I can say what I do so my sprites fit the character independent of the size, the problem is that I do that in Unity so I don't know if it would work in Godot, but what I do is: I use the Idle sprite as base and set it to the same pos as my character in the scene, and then select the first sprite of the current animation sprite that I'm adding, then I open the unity sprite editor and set the pivot mode to custom and pixels (so it will snap to grid), then I change the value for that sprite until it fits the same pos of the Idle sprite, then I select all the others sprites of that animation and copy past the x and y pivot values (Unity allows multiselection), so it's faster and all sprites fits perfectly for the new animation, I think this could work for the sprite sheet as well.  Sorry if my answer it's hard to comprehend.

Unfortunally not, sorry. At the moment I'm too busy to take more works.

I didn't make a specific animation for that yet but I use the frames from the out Rest animation as transition frames.

Not at the moment, I'm more focused on creatures right now

Hi! Very cool! Loved the art style and ilustration!

Hi! I have no plans for that at the moment, sorry

You're welcome! ; )

Hi, thanks! About the vampire I'm not sure yet, sorry

Thanks!

Thanks! :D

Thanks :D

Hi, I can't access Twitter links in Brazil at the moment, but if you are talking about the red-haired girl with a hammer it can't be sold because it was a commission work so it does not belong to me, sorry

Hi, sorry for the late repply, but here it is the base .png files that I used for shield: