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OVERBOY ツ

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A member registered Jan 25, 2014 · View creator page →

Creator of

Recent community posts

heeeey thanks!! :D

Thank you! a Free demo is coming soon on Steam so anyone will be able to try before the game actually comes out :)

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Thanks a lot!! Noobs Are Coming has a gameplay distinct from Mobs Inc, the only control is WASD/Joystick but there is tons of depth and innovations around it. For example, the "active spells" are triggered when you pickup orbs than spawns on the map, or there is a minion you can summon that rushes towards you so you need to use its pattern and dodge him to crush the noobs, like a corrida/bullfighting :)
However the game is aimed to provide a similar overpowered feeling, with fast-paced brutal gameplay, banger OST and a badass parody RPG universe :)
One of my main goal with this game is to let the player create unique builds and combine all kind of attacks/items together to create incredible synergy and "break the game". It will also be fully playable both in singleplayer and coop.

Thank you 🙏

Thanks!!

Thank you!!

Congrats! Thanks a lot for the great video :)

Lmao thanks

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Thanks a lot Rafael ! I'm glad you find my addons useful !

I pushed a 2.4 version fixing the typos I made that caused issues with the o() and the snap() expressions (as we said on Discord, the remap() expression was already working fine).

Thanks a lot for reporting those issues :)

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Hi Thank you so much ! I'm glad you find those addons useful :)
As Federico said, one of the big benefits of this Condition is to avoid expansive "For Each" loops in some situations.

Here is a visual example of "Transfer Picking" in Action VS the vanilla way we have to it :


It allows you to pick several instances of any Family/ObjectType from the currently picked instances of any other Family/ObjectType :)

Thank you very much ! 
Sorry i couldn't help, I never wrote plugins for C2 :/
Good luck on your projects 💪

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Hi ! No sadly this is made for Construct 3 only. I know some devs are still using Construct 2 but this version isn't maintained and was officially retired by the Construct Team more than 3 years ago. Some ACEs of the Utils plugin are related to features that only exist in C3 (Hierarchy and Sublayers for example) and the way addons were written wasn't the same back to C2 era.

The only reason i had to add the "Construct 2" tag is because it is the only tag related to the Construct Engine that is officially supported by itchio. But you're right, I'll ask the itchio team if they can add official support for a "Construct 3" tag as it would be helpful :) 

Thank you Samuel !! 🙏
And huge thanks for your unbelievable donation to the project ❤️
I'm just amazed.

Thank you very much ! :D

Good work minion, you good promoted.

Also stay tuned something is coming soon 👀

The Mobs Inc CEO.

Well i'm actually half french half italian 👌

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Made by french people 🥖👌

Thank you really much 🙏 I'm glad this game makes you feel that way :)

Thank you very much for this kind words 🙏

Oh nice, congrats ! :D

Hi ! Yeah the game is free to play from the browser. The executables are reserved for supporters ! :)

lmao

thank you !

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Thank you, it's motivating to read !

thank you ! i'm glad you like this game :)

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Thank you ! :) Yeah there is some little bugs i need to fix some day !

Thank you !

<3

thank you :) oh this is weird ! never experienced this issue

Ahah nicely done !

thank you :)

Thank you ! :D

Nice job ! :)

Thank you :) !

Good job :D

Thank you :)

Thank you :)

Nice :D

Thank you ! :)