I have no idea why this forcibly causes Oculus and Steam VR to startup every time it runs.
However, that said, the experience proved to be overall quite frustratingly middling, with only a couple of standout moments. The environments very much invoke a feeling of isolation but if anything can be too empty, with little to do except find the next key/exit. My two favourites were actually sequential; the bizarre and abstract globes map (especially with its trick ending, well played) which really felt like the first true 'this was not made by humans' environment, and then the giant slabs immediately after.
The sound design is, at times, questionable; any time water is involved sounds more like you're squelching through thick mud rather than water. Other than that, I did like the slight thrill of occasional sounds which gave me a jolt, such as random footsteps in the pools level (always in the right ear, though) or distorted/unintelligible talking in the city.
The ending, coming full circle (and implying an endless loop) was a very neat touch, a piece of game design I almost hadn't expected by the time I reached the end, so that was appreciated.
I imagine a redux effort of this could involve just slightly more to do, or more to explore with perhaps some environmental storytelling in the form of random pictures on walls, graffiti/writing, etc.
oxymoron_02
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It's ironic that you mention gatekeeping as a good thing; it really shows your level of maturity.
You also sound entirely entitled yourself, expecting other people to cater to YOUR whims and expectations, telling Nose how they should dev and allow access to THEIR game.
Lol you have a lotta growing up to do, kid.
Now for proof, watch as you downvote my comment while leaving a flustered reply which in no way refutes anything I said ;D
Hi, I'm trying to record a video of Acolyte and after multiple takes to attempt to get a good intro I realised that the game doesn't show me the EULA anymore, which I want to include in my intro as it's part of the game. But even after deleting the download folder and unloading the original ZIP again, the game jumps straight to Ana introducing herself.
Where does this game save to? I've been trying to find it in the usual places so that I can delete it and start fresh.
You're hitting an area of her skin and disintegrating her!
Use the laser pointer built in to the weapon to aim precisely at clothes. I've so far found that boots/gloves are counted as part of the character. I think you can only remove shirt, pants, bra, and panties.
And on different characters you can remove things like braces/suspenders, masks, eye patches and fur lines. But you have to be very, very careful to aim exactly.
I needed a second game to fill out a video for my fledgling channel, and this one had already caught my eye because C A T S. I intended to capture around 20 minutes of footage to give myself around 10 minutes for my video and I played for 55 frickin' minutes straight. Choosing what to cut was a nightmare and took me the better part of six hours.
This game is spectacularly made, has absolutely gorgeous music, and great platforming mechanics combined with the cat's abilities. I'm looking forward to playing more of this one for a future video, because I did not expect to get so hooked, so easily.
I cannot recommend this game enough and it is well worth overpaying where Itch allows.
I saved the best game for last in this video, timestamp is 7:02
I had a stupid amount of fun with this, and was actually disappointed when it abruptly ended (I think you can hear it in my voice!)
I'd love to see more, so that I can come back and do a longer playthrough. Also a thought I had during recording; a multiplayer element to this game would be RIDICULOUSLY fun!
My humble fledgling channel has an upload featuring this game! I had a ridiculous amount of fun playing, and actually recorded for around two hours! A lot of footage was left on the cutting room floor, but that just means a second episode 😏