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p5ina

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A member registered Feb 17, 2020 · View creator page →

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Hi, thanks for your comment. It's okay that you didn't get how the puzzle works, I will try to explain here: You have input and output nodes (triangles). When you press start, game sends a signal at input node to the first connection. You can connect nodes using Right Mouse Button. But now you have a problem, that you can have only one connection from input node. So you need to use intersection, this is a flip-flop node, it sends first signal to the left connection, second to the right, third to left and so on. And now you can route signals wherever you want.

Here's the solution for the first level: (Also, next levels will introduce more nodes, and all of them explained in the top right corner in the puzzle screen)

Edit: I can't add an image to the comment, so here's the link https://imgur.com/a/f24nOiq

Finally, someone got the game right! Thank you very much, your feedback is much appreciated by me and my team. And yes, all the music has been composed by Vendetta228. Also thank you for your suggestions, when we started playing the whole game, we didn't have much time to read dialogues, and only after the deadline we spotted many grammar mistakes.

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Look around, maybe you'll find some strange red light.

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You can jump of the walls and jump over the wall in the beggining of the level. You need to kill all demons on the level to open the gate at the end. Game contains 3 levels with different structure, so I would really appreciate if you pass through all of them. Thank you, for your review.

No, thanks

Very decent visuals, cool concept, and funny gameplay. I spent some time figuring out how spice system work, and after several bruteforce attempts, I won the game. 10/10, you are one of candidates to be winner surely.

Unfinished, but not bad submission. I like the pistol animations and sway. Sad, but there's no gameplay, I wonder what it could be.

That's a strange game, but still interesting. I see there some message, but I couldn't really understand it. Anyway, good job!

Funny game, I played this with Tokyo Drift - Teriyaki Boyz on background. Really cool concept, maybe the best on this jam

Great game, but I don't understand why we need a 60 second timer, I always managed to pass the level before the end of the timer.

No, level 6 works fine, but sometimes charms spawns in center, so you need to restart a game. I don’t why this happens.

Anyway, thanks for feedback!

Nice game, like it!

Story: 10/10; didn't expect to see it there

Visuals: 9/10; postprocessing and effect are well done, but I think sprites need to be improved

Implementation: 8/10; everything works fine, but sometimes game doesn't feel very polished

Gameplay: 8/10; interesting mechanics, but nothing new

Overall: 9/10

This game is really good and better than 90 percent of all games on the jam. Hope you liked the feedback, you can ask me whather you want, if you need more feedback on specific topic.

I love the art style and the gameplay feels very polished, it's definitely one of my favorite games in the jam.

Thanks for the feedback, I, too, often brute-force solutions when going through these levels (the levels were made not only by me, but also by other team members)

Интерсный концепт с интерсной реализацией, но хотел чтобы можно было как то убивать омонвцев. И ещё мне кажется что если будете развивать то нужна какая то мета, например, скины на шарики, управляемость шариков и т.д.

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Да, кнопки запуска нет. Разрешение: 2340x1080

Очень красивая графика, приятное управление, в общем игра класс. Единственное - сделайте побольше уровней. 

У меня не получилось поиграть, поэтому поставить оценку не смогу(

Очень странное управление, скорее всего это баг, но тем не менее может получиться прикольно если добавить рэгдольность персонажам. 

Спасибо большое за отзыв. Мы над ними еще поработаем и они будут ещё лучше. 

Большое спасибо за отзыв, оба бага связаны с оффлайн доходом, в самый последний момент он у нас сломался. Мы учтем все сказаное вами и улучшим игру. 

Очень крутая реализация, не могу поверить что это сделали за 48 часов. Единственное что хотелось бы видеть, так это время койота, чтобы даже если игрок чуть вошел в препядствие то у него были несколько милисекунд на уворот. А так можно уже выпускать в на мобильные платформы и зарабатывать аудиторию

This is an abstract platformer where you, playing for a cube, have to go through many obstacles to find what he was looking for all his life. Help him, because this is his last chance...

Game page: https://triangle-interactive.itch.io/last-try