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Paladin10

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A member registered Mar 20, 2019 · View creator page →

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Sorry for the late reply...

1. Correct, a ship will just be another character in whatever game you are playing.

2. Think about mass: a ship will have between 4 (barebones) and 16 (bulky) mass - average will be 10 (just like a PC). Split mass between armament and hardware depending upon the class of the ship: 2 ARM to 1 HW for warships, and swap that for merchants. Each mass = 1 slot.   

This is FIRE! Love it! I'm working on a full galaxy sandbox in JS, with links to supplemental generators. Will definitely include this. 

Got Firedrop free bc of the newsletter - awesome! Played Firedrop with my son yesterday. Excellent quick space marine/bug killer game. Clean rules. Loved the random generation of the missions. 

5 stars!

For 2p, easy was too easy but good into to play. Hard gave us a good, tense fight.

LUMEN community · Created a new topic NOVA?
(1 edit)

I know LIGHT, excellent btw... But where/what is NOVA - since it's referenced a couple of times?