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PallyDen

15
Posts
3
Topics
A member registered Oct 11, 2022

Recent community posts

Is it just pure RNG or is there a correct way to play it?

My head-canon reasoning for this is that as a landowner in game you have access to extra merchandise that the guilds do not. So it is more like the guilds are paying you for your influence to obtain the items they want.

When in combat Rank 1 is the right most slot and Rank 4 is the left most slot

Or just have more slots and remove any combat stats from work gear, if it has any. And have a toggle for which visuals to use. Main negative I think would be that it would be to much clutter.

Yeah, I did a search in appdata folder for the word Strive and I get 0 results. Anyway like I said I don't think it was a crash anymore.

There is nothing in appdata that relates to Strive4Conquest. Did see some old Strive4Power stuff. I wonder if running it through the itch app changes where that stuff gets saved.

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Where would that be saved at? Because it was just a straight CTD as if I ALT-F4'ed.

Edit: I couldn't get the crash to repeat but did manage to the the load save to repeat, it took a ton more clicking than it did before re-install. Here is a picture of what it looks like.

Edit 2: I am starting to think that it didn't crash. Instead that when I Load a game then go to Travel I have some access to the Main Menu and clicked the close option that time.

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No, it is a new save. Though there are some old saves. I did just think of something to try and it is to delete and redownload to see if something happened when itch updated it.

Edit: Well re-installing it made it where it doesn't try and load a save when clicking on the map but now it just crashes if I click on the map to much. Even created some new saves to test. Also the map only seems to break if I load a save from the main menu. But if I start a new save then load my save from within the new save the map will work.

After loading a save when I get to the map after clicking travels the map doesnt work, gotta use the menu on left, and if you double click in the right spot it will attempt to load a save.

Not sure if it matters but I am playing it through the itch launcher.

One request: Please change Ninja Prixy from being Orange/Beta Element since, at least to me, it makes me feel like I made a wrong choice right at the start. Since the very next companions you get are also both Orange/Beta element.

But they are in the same direction, iirc. Because isn't the mission that first sends you to the Beasts Tribe instigated by the Elves being worried about them setting up camp so close to their borders?

So travel time between places that isnt main city seems to be calculated as if you returned there and then went to the other place. For example if you want to go from the Elf City to the Beast Tribe it takes 3 turns, Elf City is 1 turn from Aliron and the Beast Tribe is 2 turns from Aliron.

Am I missing something or is it planned to be fixed in a later update?

If you click on the link in the info it takes you to https://bokibokigames.itch.io/sadiubus This seems to be where they are selling 1.0 and there is a demo of version 0.2.7

Now do it on Normal.

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With 18 total princesses it would, in theory, be 18*17*16 for a total of 4896. And I think that applies if order of princesses doesnt matter, ie if Oni, Ghost, Bird gives 1 code and Bird, Oni, Ghost gives a different one.

If that isnt the case and either order doesn't give different codes or order is set then I think it brings it down to a potential of about 1632.

Well since I just had a dupe group in my attempt to get as many codes as possible. I now believe the groups to be set unless I just hit the, at best, .03-ish% chance of getting dupe groups.