Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

panickyintheuk

7
Posts
1
Topics
8
Followers
5
Following
A member registered Jan 13, 2017 · View creator page →

Creator of

Recent community posts

I've played a couple of other Carta games but this is my favourite so far. I really liked the combination of drawing and journalling, and as a cartography game I appreciate the simplicity (others I've looked at have often been a bit intimidating). From a game design point of view, I thought that having to balance the countdown with trying to maximise traversal was smart (though I forgot about the latter until about halfway through my playthrough, so still had quite a bit left on my countdown by the end--my bad).

As a storygen tool, I like how much of the worldbuilding is left to the player. There's a lot of freedom here.

Thanks for the game!

Got the game in a bundle recently but hadn't played yet (always tricky getting a group together)--looking forward to trying the solo version! Thanks for this.

Apologies for replying to such an old comment but I came here to say something similar. I'm pretty new to playing solo TTRPGs, so I wondered if I was missing something. I actually forgot to do the journaling at all when I played, and I don't know what I would have written. I wonder if drawing would be better?

Thanks so much! I really appreciate the feedback on the mechanism; I changed it pretty late in the day as I felt my original approach was too easy, but I never really cracked how the special move should work (it's pretty much entirely for flavour as is, which is fine but it could definitely be more interesting)--I like your idea a lot. This is my first physical game, so I'm still learning! Thanks again for the comment and thoughts.

I love this! Very unsettling in the middle, until I figured out what was going on. So very Tony not only to sacrifice himself, but to convince himself that everyone will be better off without him.

Thank you so much for your feedback! I'm glad you liked it - I know it was a little human-heavy for the brief, but I thought about a few other ideas and this was the only one that really grabbed me. I'm also a fan of benevolent AI.

I'm still trying out different tools and figuring out which ones work for me. I did like working with inklewriter, but it's still in beta and I had some issues with incorporating images, which I initially intended to do. Maybe I'll give ChoiceScript a try next time!

At least, it seems to be? Maybe I'm just being dense. Either way, the deadline looms, so here's a link to my story instead. Please be kind - this is only my second game ever, and the first was just a quick practice run in Twine. I'm still learning! Hope you like it.