Yes! Tried it 2x , got him to half its health then screen gets black out.
papayaah
Creator of
Recent community posts
I'm battling the dark one but every time his halfway his health the screen would just turn black.
not sure if this errors are related to the black screen.
Uncaught (in promise) DOMException: screen.orientation.lock() is not available on this device.Understand this error 10KD213.js?cachebust=895045743:16205 Unhandled Exception - Uncaught ReferenceError: _Pu is not defined in file https://html-classic.itch.zone/html/11030042/html5game/10KD213.js?cachebust=8950... at line 20041 10KD213.js?cachebust=895045743:16205 ###game_end###-1 10KD213.js?cachebust=895045743:20041 Uncaught ReferenceError: _Pu is not defined
Hello Folks! I've finished a demo with breakable walls using Phaser Graphics. It's one of many mechanics leading up to a game I'd like to commercially put out. But until then I will break down the different functionality of my game and release them as demo tutorials.
https://papayaah.itch.io/breakable-walls-in-phaser
Hi buddy, I'm wondering how you chopped up the gui from https://mounirtohami.itch.io/ ? Interested how you end up expanding the height of the small bordered brown box and the health bars.
I'm curious how you chop the gui from Mounir Tohami. Like the background for the menu - how did you get it to expand that big?