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parchley

6
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2
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A member registered Jan 23, 2024 · View creator page →

Creator of

Recent community posts

Many things to do but I like breaking out of the maze

Yeah, it certainly needs more incentives to make the size change mechanic feel good. It’s not balanced at all currently. I’ve been thinking about changing the pieces into head/torso/legs instead, and making it possible to make different combinations (either random, or with pickups), and e.g. requiring arms (= torso) for climbing ladders, legs for jumping and moving properly (maybe no legs would make the character walk by pushing off the ground with the arms, and head only would maybe be rolling. Also, not having a head could impair vision, and not being tall could remove the minimap. Dunno. Many weird options.

Thanks for your comment!

I’m currently changing all the maze visuals to make it look more like a corn field with fences, instead of a maze made of walls. It’s a huge improvement (unsurprisingly :P).

Love to the download only-gang! I wanted to publish to the web, but Godot has way too many warnings and issues that didn’t make it possible at all. Biggest problem was the character constantly getting stuck in walls with the built-in physics engine, and 97% of those went away by changing to Jolt – which doesn’t support web export.

Sorry about the ladders. I ran out of time. The idea was that only the biggest character would be able to climb them. And yes to sound effects, you’re totally right.

Still half an hour to submit, you can do it! <3

I’m sitting here with the same worry :D 35 minutes more to go, plenty of time :P