I really like the style of this game, very charming. The way you got time to pass was neat, however because you press the ^ to go through both doors if you accidentally double tap it you miss some of the content, especially if you try to go back inside.
Glad you enjoyed it! My original plan was actually for a more linear experience but I eventually decided to go with a more labyrinthine design, I thought having more good and neutral options would be more suspenseful than dying horribly 99% of the time.