Gonna use this for a campaign after much debate, anywhere with good GMing tips for it?
Gonna try running this as a One Shot with my group tonight, I'll be sure to post some deets about how it goes.
The probabilities are different between Light and Nova, I was just wondering if there was a reason.
I love what I'm reading so far and I've already spent waaaayyy to much on the other games folks have made of this so I can get ideas to hack it to my liking.
Is there a reason you changed from 1-3, 4-5, 6 to 1-2, 3-4, 5-6 for the Dice Mechanic?