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PeachTreeOath

242
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386
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A member registered Dec 14, 2015 · View creator page →

Creator of

Recent community posts

Just hopes and dream~

Nice attitude even in the face of the reset :)

lol, it's the ultimate player fantasy.

That's right - it's a bit of a trap especially if people aren't familiar with prestige mechanics.

Sorry, I don't plan to update this version anymore!

Working on it, thanks for playing!

More pro gamin

Pro gamin

I can't outpace them, they're too fast!

That sounds like a tricky one tbh since cloud kick doesn't go that high. My guess is you'll do Blade Drop > walk back > Cloud Kick (hit with tip) > maybe microwalk back > Dunk. That's off the top of my head but I did try to make sure every combo was possible. Good luck and thanks for playing!

Thanks, really appreciate it :)

lol ty

I appreciate the feedback :) Yea, the game was sorta meant to be finished in one sitting since there's not a ton of content so unfortunately that was left out.

You got it!

Phew I actually thought you were gonna say it was taking too long but was relieved it was a very positive comment haha. Thanks I really appreciate the support and I'm definitely trying to get it out.

Thanks, I appreciate it :)

Thanks! That's definitely true - fighting games are not the same without your hadokens and shoryukens being shouted out all the time.

Yep, still tinkering with things and shooting for more. Might be a bit!

It's good to let your CPU just crunch on numbers for a while. Great exercise.

Thanks for playing :)

I'm not really sure tbh, I'm just kinda heads down on it but can let you know when I do figure it out.

It is, it's been a while but I'm still truckin'!

I'm not even sure how long it takes to save up that much.

Not bad, that's quite fast!

That's all fair, the current design falls apart when it's extended to more content and I'll be addressing that. Thanks for the inputs!

No sorry, the game was intended to just be played and finished in 1 session. The average finish time is generally an hr (with lots of AFKing), or can be finished in 20 mins or so with very active play.

This one is the latest, public version of the game.

I'm keeping it under wraps for now, but I've gotten a lot of great suggestions from people over time.

That's the most enjoyable part of the game design and yet I haven't been able to spend too much time on it yet! Similar to character designs in other games, it has to wait a bit until the core is finished. I do have a bunch in mind, and the goal is of course to make them as varied as possible.

The true PC benchmark tool.

Trying to :) I really do appreciate the support from everyone!

Hah, I thought I knew every bug in the game but I didn't know about the lag one! That's amazing actually.

Yea that's correct. This game and version was made for a gamejam so I wanted to leave it as-is.

Yup that's correct, getting all the GB upgrades is "beating the game".

That one will be for mobile. No plans for the other platforms but you never know.

Nah, I'll be keeping the Itch version the same.

If you get there under a certain time limit, she'll say yes. I forget what the time is though, maybe 10 minutes?

Thanks for playing!

That was indeed the inspo :)

Since this was an entry for a game jam I haven't touched it. I'm instead working on a new version which will be separate, but it's taken a whole lot longer than I had hoped.