this is insane that i came here to read about a vg engine and got engrossed in some bit about music theory, sections 7 and 8 go together like ketchup and fries
peb
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and following right up with another banger, being
Miyazaki or Unabomber by Jason
in this game youll be presented with a list of quotes and have to identify correctly whether they came from one of the most abominable criminals in modern history, or a creator of beloved animated films
damn near impossible in some cases
the game is arguably quite stupid, it won’t even sum up your score right, but with this one i guess its more about the journey and the friends we didn’t make along the way
very good stupid game
i recently posted a stupid game of my own on itch and appropriately tagged it with “stupid”
then i thought hey i wonder if there are other people on here that use that tag and i was pleasantly surprised, there is some real bangers being posted as “stupid”, and probably flying under everyone’s radar
so here is my thread on treasures found in the “stupid” tag, starting from:
this is a game about what would happen if you traveled down a state road from iowa to enact your revenge on the hated rivaling state of ohio
listen i don’t know too much about iowa, never been, most likely this is not a super accurate scientific representation of what life is like out there + take into account the game IS stupid, otherwise it wouldn’t be tagged as such
BUT if you’re looking to play something for like 3 mins total and have a chuckle at the end, this is your game. Iowa The RPG. play it.
ah i wonder what you mean exactly, not sure where you are. bouncing off of enemies is higher than your normal jump so you should be able to get anywhere by doing that.
anyhow youre not missing much, this is just a prototype. it doesnt really have progression or win state, i just made it as experiment to see if i can reuse my top-down engine for a platformer game, not much to see here
i wanna redo it when i have a dumb enough idea for an actual platformer, for now its just this
thanks for playing tho, appreciate it!
on the other hand if you’re running some crazy processes at the same time and frame rate drops to 30 and below, you will see a slowdown, since update rate will slow as well
maybe it would make sense to make update rate completely independent from frame rate, so that if frame rate goes really low, there wont be a visible slowdown in the game, only rendering frames will be dropped
but i expect for most people this will work at 60fps and above, i mean im testing this on a literal rock and i have 60fps
oh wow it worked huh
the game is made in my own engine that i built with javascript
you can see the source code here if youre curious https://github.com/pebonius/shadow-of-rummaroe
excuse the longer post but hey i just wanted to write this spritesheet is sooo so good, i saw it here and it’s so well put together, the front-back-side1-side2 arrangement for each character is genius stuff. i made a platformer prototype with it and it was so easy to make sprite animations by just cycling through and flipping sprites programmatically. this is absolute gold, its a kind of asset that just makes you want to make more games, thanks for posting it here.