Hello! You can create reflective materials by reducing the "GI Roughness" and "Roughness" values in the node group. If you want to make metallic materials, simply follow the previous steps and additionally increase the "Metallic" value in the node group.
PedroPLopes
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A member registered May 13, 2021 · View creator page →
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A simple node group for the Compositor which automatically balances the exposure of Blender.
SSRT shader enhances Eevee in Blender, utilizing screen space data for realistic real-time reflections and lighting.
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