Hello, we contact each other under my sketchbaf model ( the flying lighthouse). The only suggestion that i can give you are basically technical, because i can't really inspect that much with the pictures on your post. In any case, try to avoid volumetric lights in Unreal, set light-map at 64 and use a lightmass cube on your map lvls to reduce Build light rendering time. In an other hand, this is gonna be fp right?
PEMGILRAT
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A member registered Dec 05, 2021