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Penjami

12
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11
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A member registered Aug 09, 2019 · View creator page →

Creator of

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Hello, thanks for the comments! The blue diamond might have been an upgrade, pressing tab brings up a menu that shows all weapons/buffs/upgrades you currently have. Yeah, the rope swinging isn't really that intuitive, it was more like a bug that turned into a feature :D. Fighting music sounds like a good idea 👍. Maybe a delay on the attacks of the black ball enemies to have enough time to dodge out of the way. But yeah thanks a lot for the feedback!

Thanks for your comment, gonna try to find out later today what's behind the freezing.

Nice game, I liked the flappybirdesque flying to replace regular jumping. There was also a good amount of challenge.

👍. The game is on the hard side for sure, but it is completable. I have to investigate the crashing, we had some crashes on the web version, but it was hard to reproduce, so I let it slide.

Glad you liked it, did it crash on the web version?

I listened to some of your stuff, and it sounds pretty good. I mostly do coding and game design, but I can also do some 3d modeling and pixel art stuff. Wanna team up?

Thanks for the kind words!

Thanks for the feedback, I enjoyed the jam a lot. I liked how the jam was longer than the usual 48 hours, so that I had more time to get used to developing with Godot. I tried to cram every theme into the game literally, so the game doesn't make much sense, but somehow it works. I also got some complaints from friends about the font being unreadable, so I think I'll change the font.

It should be fixed now.

Great idea! I have some ideas to improve the game also, I might make a post-jam version at a later date.

Glad you liked it. Your jam entry had a positively different feel to it.

Thanks for the feedback, I played a lot of warioware games growing up, so it is no coincidence that my game reminds you of them.