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Pentaworks

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A member registered Apr 26, 2021 · View creator page →

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In the general case I would agree with you, I also prevere striving over turnin. However for this case, where the whole movement is centered around circling the sun, we made the decision for rotation.

I put the facing issue on our todo, your idea would be appreciated by others.


To be honest I never considered coloring the models 🙈


I am not gone defend our sound effects 😅


Thank you very much for your review, helps alot to see diverent angles. Lets us improve and for that im grateful 😊

Thank you for playing and commenting on our game.

The ambience slider is not used. We had some ideas but because the time was running out we droped it and forgot to remove the slider.

Can you explain what you mean by "normal 2D format movement"? While 3D models where used, every movment is locked in 2D.

The Spaceship/Satellite itself is kind of shaped like an arrow, I am not sure how to further improve it.

Yes the models used for both players are the same. We did not have the time during the LDJam to create and insert an aditional model. So we set the background of the energy bar to a different color for each player.