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Pepeco

40
Posts
19
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34
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A member registered Mar 28, 2020 · View creator page →

Creator of

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O jogo tá muito maneiro!! Começa como um plataformer tranquilo e chega a ser bem desafiador, irado demais!

Obrigado!! Vamos tentar melhor o jogo e lançar uma build nova quando der!

Honestly one of the best gj+ games so far! great job!

Great game! Loved the connection between the art styles and the narrative.

Very very good game, beautiful and fluid

Jogo bem bonito, tirei varias fotos aesthetic

Hi-Fi Rush copied this!!!

Parabéns pelo jogo!! Está muito coerente e divertido!

O jogo ta muito maneiroo!!!! A narração foi uma ideia genial vcs mandaram muito bem!! Concordo com o amigo que poderia ter um skip, o jogo terminou sem nem eu conseguir aprovar o primeiro papel e n tive paciência de ver tudo dnv kkkk

Estou no aguardo do desdobrar da história!

Tem como matar os piratas antes dele roubar?

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vlw mano. Nossa ideia era que toda vez que acontecesse algo novo aparecer um popup explicando as coisas, mas não deu tempo de integrar isso na programação kkkkkkk

O jogo ficou muito bom!

Seu jogo ficou sensacional!!!

Jogo muito fluido e redondinho! Bom de verdade. Triste que a música não toca em loop, é muito boa.

Sei nem expressar muito bem o que senti jogando esse jogo, só sei que vocês me botaram quentinho dentro de uma caixinha chamada zona de conforto. Ficou muito bom!! <3

"Se você estiver morrendo, sente e medite na frente de seus inimigos."
~Shibukawa lispector

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De inicio não entendi nada. Só apareci ali e levei porrada de todos os lados possíveis. Depois de um tempo comecei a entender o que tava acontecendo e o que eu tinha que fazer, então me diverti bastante. O jogo tá muito bom, parabéns.


edit: Praticamente em nenhum momento usei a mecânica de empurrar o objeto amarelo. As sombras do lado costumam ocupar grande parte da tela, ai quando dá pra ver o objeto já é meio tarde demais pra ir pra ele.

edit2: Vcs fizeram bastate coisa pra 48 hrs, bom trabalho!

O jogo tá muito bem feito, parabéns! <3

O jogo tá muito bom!! As artes tão muito bonitinhas e a música combina muito bem com o estilo de jogo. Infelizmente não sou lá um exímio plataformer, então apanhei bastante e desisti depois de muita morte na fase 3(minha consciência ta limpa pq vou culpar o checkpoint por estar bugado :p) .
Vi agora que tem uma build cheat e já to baixando pra ver se passo da parte que empaquei kkkk

Se tivesse um death count ia ser perfeito, pq adoro quando eu passo de uma fase no celeste e aparece que morri 1000 vezes kkkk.

Thank you for the compliments. We really liked the concept we came up with as well as the final result. Although it is not complete, we were able to implement a solid base of the game's idea.

Thanks for the feedback we really appreciate it. I've already implemented the score counter in the next build, we'll update the itch page version as soon as we can.

I had legit fun playing the game I love arcade like games that you can shoot things for ever. The fact that the enemies would spawn fast and slow down when getting closer is a great touch that makes the game very dynamic but not hard though I felt that they were too slow when really close to the player.
PS: the game should really have one of those health warnings about photosensitivity/spilepsy, I felt nausea due to the background colors

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What a beautiful game! Really good art and sounds. It would be great if the enemies imposed a greater threat and the game had infinite waves, but I understand that time is precious in a 48 hours jam. By the way I see no other authors linked to the game nor in the description, Did you do it alone????

Very well thought idea!

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Ohhh I was just unlucky that the three times I had played  no enemies died. I tried again and I saw one dying. Thanks for answering my comments. If you wish to continue the development to make a better future build feel free to message me on my discord(Pepeco#9948) since I am currently programming a tower defender I may have some guidance/help/scripts to support you.

They are not shooting here :( the turrets keep spinning or playing animations but they don't shoot nor look at the enemies

Great game. I really liked the lack of control over the block spawning it made it funny bc I would survive based on luck(PS:  I couldn't/wouldn't look to the UI because it was just too far from the actual game.

I am trying for solid five minutes and still can't figure out how to play. Plz help me. PS: the music is greattt!

Really fun game. I thought it would be boring bc I would just fill paths but every level has a great motivation and different way o thinking.

I threw the yellow box very far away, and it was very funny.

It would be nice if it had an ending screen. I thought it was a bug and played it all over again just to be sure. That is not a big problem, still a great game.

Nice game, my cats loved it!

I really liked it. The idea of moving the turret is really fun, I wish it had double turrets in some level. You did a really good game considering you only had 48 hours.

Obrigadooooo!!! Meu rato virou beyblayde, mas consegui!

Adorei o jogo, ficou muito cozy, e música tá perfeita, parabéns. Tem alguns bugs simples, mas nada que afetou drasticamente a gameplay.

Onde ta o lápisssss

Lo-fi quarentine and chill. Awesome!

Hello, katryna. Thank you for the feedback, the problems you faced were fixed in the last build. Feel free to download the game again and see the rest of the ending cutscene.
If you wish, you can press the number "3" on your Numpad(just wait until the end of the intro's dialog) to skip directly to the castle.
I am really glad you liked the game!

Hi Carolis. I watched your vids and they are great! I came here to say that the bugs you faced were fixed! Both charlie staying on the screen when talking with jerry and the ending cutscene staying there with no feedback if it was the real end or not.

If you feel like seeing the other part of the ending, you can press the number "3" on your Numpad(just wait until the end of the intro's dialog) to skip directly to the castle.