Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

peq42

24
Posts
8
Topics
16
Followers
A member registered Oct 05, 2017 · View creator page →

Creator of

Recent community posts

(This is a repost from my profile)

If you've got the time, I would like to ask for your opinion in the comments below.

I've two games, Humanity Clicker and RPGMod, and after a while working on both of them, adding many many buyables and upgrades on the first and new maps, items, etc on the second, I've ran out of ideas. So, because I don't want those projects to just be left to die, I'd like to ask you indie developers and players: 

What would you like to see in new updates? Any cool feature I could add? Any new map, minigame or anything of the sort?

I've managed to get some money recently, working with video editing, so I've at least one idea(that would be making 2 or 3 servers for RPGMod, so theres stuff to do on multiplayer) but I honestly, other than that? I dunno what to do. 

So please, if you got time, check the games(they're Free) and tell me what you think. Any and all feedback is really appreciated!

Game got a few updates and fixes since last I posted here. Check the blog for more info

Update released with bug fixes and that change you suggested. It's not complete(it won't calculate prices for 10 or 100 buys for example due to complexity) but soon I'll improve it

oh you know what, I probably should add a way to do that.

I'll see what I can do for next update! Thanks for the feedback!

I honestly do not know what could be happening. I tested on unity's editor, and there are no errors thrown, I checked the scripts and they look fine, and finally I uploaded a test build to my website and it worked just fine(Windows 10, Chrome 112)...


Might I ask, what browser(name and version) are you using? And would you be able to reload the page cleaning the cache(CTRL+F5) to try again? Just as a reminder though, BEFORE doing so, create an account on my website, login in game and upload your save to it to ensure you won't lose it.

Game got updated with that change!

Fixed and updated!

(1 edit)

ok I do believe I found the issue. There were two script errors there that I fixed.

The next update is nearly done, It will come out probably tomorrow, bringing the fix to it. Don't worry though your save will still work(but you might want to make an account to upload it to the cloud to make sure its not lost once the file is updated)

I'll take a look into that!

Was it during the ascension? Or after you unlocked the minigame?

you ascended! First ascension you get double production and everything resets

thank ya!

I'll change that in the next update

(1 edit)

Hello mortals! Its your time to serve the great old one in this fun and free browser Clicker game(also available for Windows, Linux and Android) where you build your cult, for the glory of Cthulhu, play minigames(4 initially, another 3 to unlock with ascensions) and uncover secrets

Play for free now: https://peq42.itch.io/humanity-clicker-132-web


(1 edit)

its not supposed to. You can leave it whenever you feel like and get the points by clicking the arrow to the left on the top left corner

(1 edit)

Adjusted that and changed description a bit + new pics

english IS the most popular language, but english-speaking users are less than 30% of the internet.

If itch.io allowed us to localize our pages, we could reach far more far easier

Hi! I'd like to ask you peeps for some feedback on my game and it's page. What am I doing right? What am I doing wrong? How could I improve in your opinion?

https://peq42.itch.io/humanity-clicker

UP
Also, found 2 posts asking for the same thing:

https://itch.io/t/656577/templates-theme-page
https://itch.io/t/1217556/add-page-content-localization-for-creators

That'd be pretty interesting, and grow the amount of users itch.io has

Only about 20% of the world, or less, speaks english. That means that by making our game page in english only, 80% of the whole WORLD can't understand it and probably won't bother trying the game out.


We NEED localization options for our game pages.

I appreciate the feedback, but the game isn't really focused on horror or story xD

Although I do intend to add some minor story to it, the game's focus is just to be a fun background thing to pass the time

(1 edit)

https://peq42.itch.io/humanity-clicker

I need help finding out what people think of it, what could be added, what could be done differently, etc. I've gotten a bunch of page views on it but barely any downloads and idk why

(ignore the fact its listed as 5usd with 100% discount, its just for the summer sale)

It'd be great if we could use itch.io as a way to make in-game stores. Most online stores, both for mobile and PC ask an entrance fee to register a product and take a high % of the money made after that. For first-time indie devs, thats a lot. 

It'd be nice to be able to add new sellable items to a game, and once u buy said item, itch generates an one time usable code, and then through an API, the game could ask itch.io's server for whether or not that code is valid.

(1 edit)

Wake up little one, for I've a mission for you. You and your species has been chosen by the green old one to expand and conquer this universe for him. He won't take a no for answer.



Humanity Clicker is an idle clicker, themed around Cthulhu and its mythos, but with a small twist: Minigames. Want extra currency? There are currently 3 minigames available for that. Want to ascend? You'll have to earn it, by fighting a miniboss(first one being Azathoth). Best of all? Its free! Available for Windows, Linux, Android and for the web on my website.

https://peq42.itch.io/humanity-clicker

(1 edit)

Heyo guys, am just here to announce my first published game :D


RPGmod is a sandbox game! This means that on top of the 3 multiplayer maps(Zombies, Battle Royal and Free for all) and 2 Offline maps(Tower Defense and VS Twitch), you can make your own maps, or play community maps on endless fun! Come give it a try :D

https://peq42.itch.io/rpgmod

Some pics: