Oh that's so cool, thanks!
Peyton Burnham
Creator of
Recent community posts
Thank you! And yes I agree! I have that enemy in the demo just to sort of show people some of the different types/styles of enemies that can show up later on, etc. The final version (and perhaps even in an update of this demo soon) there will be a simpler enemy in it's place and the current version of the undead will show up later in the main game or will be the hard mode version of the undead enemy
Okay thank you! It seems that this happens when running the game from the itch.io desktop app (tried it myself a few times and every time it froze). However just downloading the file and running the application by itself, I can't replicate the crash. So the good news is - if you still haven't seen the ending, you can just download the ZIP above and extract it like normal, load your file, and you should be able to watch it! I'm still working on fixing this problem in an update so hopefully that won't take too long!
Thank you for letting me know! I know someone else had a soft lock issue here. Was there a crash report like the one yanalao posted below or did the game just freeze? If there was a report I would really appreciate a screenshot if you wouldn't mind loading it up again! Otherwise that is THE final scene so you didn't miss too much, but regardless I'm sorry you didn't get to finish it! Thanks for the report and kind words, working every day to fix this stuff!
Just added a Version 4 of the game that has a "Demo" mode that cuts down on the intro a bit, and walks the player better through the tutorial and first dungeon. If you like the openness of the previous versions that is still completely in-tact as "Full Version" mode! This update also adds and fixes some minor stuff so check it out!
Ya got me on that one! In all seriousness, it's mostly for the people who look for buzz words like "story-rich" and "story-driven." It's also just reassurance for the people that like a lot of story that there will be a sizable amount of story. That way I don't have to go too far into detail and spoil/bore anyone with story from a game they haven't experienced yet.
Rose of Starcross is a turn-based, story-driven RPG with platforming elements created by a solo developer inspired by the Mario RPG series, the MOTHER series, modern indies, and even games like Punch-Out!
The story is based in mystery and subtlety and focuses mainly on the characters and the state of the world! Please check it out as this is in support of an upcoming Kickstarter!
For gameplay, watch the teaser and check the gifs below! Thank you!
Rose of Starcross Demo page here