Hey wyp020610,
Thanks for the feedback. We are planning to add the codex in the next version, this will allow players to re-open any tutorial that has already been seen.
PhazeD
Creator of
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Thanks for the feedback, that is good to know.
It's still to be balanced, with the idea being for players to rely more on the self-replication feature. Ideally, players would just tend to their base as it automatically expands, as opposed to having to build every building individually.
That being said, the cost scaling is probably over-balanced at the moment, and will be toned down in the next update.
It should just be a single click to select a tile, it might've been an issue with the click and drag interfering with the click to select.
Try the new build 3.2. That one has the option to turn off UI anims and should fix the double clicking issue. Post here again if the issue persists in that build.
Nah, no worries, the feedback is appreciated.
1) That is on the list of issues. The game was originally made to be standalone, and the browser version had some unforeseen issues with scaling.
2) Good to know, will add an option to speedup/remove the anims.
3) I'm not sure what you mean by this comment.