I'm just waiting for the mandatory Voldo-like character with the wackiest move set that every fighting game is required to have lmao
PhoenixKid00
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A member registered Jan 09, 2022
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I could see a few fixes to this. 1) Make the projectiles disappear faster so they're not a threat for as long, and/or 2) Lower their tracking so magic dart would have to make wider turns to go after you. But yeah, once you get into a fight and give the wizard some space to spam moves it gets really hard to avoid them unless you're constantly dodging or teleporting as cowboy.