I have no words
piccolazucca
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A member registered Mar 06, 2023 · View creator page →
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Forebloomed: Evergreen Edition comments · Replied to Cloudy Games in Forebloomed: Evergreen Edition comments
Captain springleaf might need a few clarifications/fixes to be a bit more viable in my opinion:
- Mainly, there are quite a lot of things the aiderbots cannot target, like the red/yellow/green crystals, which isn't too bad as you can just manouver the crystals to be between the bots and a hedge they would otherwise shoot at, but the real problem with their targeting is that in the wallum toad fight they can't target the other enemies which makes the fight way harder because you basically have to stand inside the enemies to shoot them, so you always get hit by the deathrattle.
- Also, the whole shock damage system is kinda confusing, i'd always assumed that it added damage to your laser but it doesn't damage the dummy, so what does it actually do?
The wizard has a weird bug where when orb speed increases too much the radius of the orbs orbit begins to tighten, which means on late rounds where you get loads of xp the rare talent that increases orb speed on each level up can pull in your orbs so close to the wizard that they can barely hit enemies in time, really hurts orb builds in the late game. I'm also sure this wasn't an effect of that one gain orbs ability that pulls the orbs in as i didnt have it this run.