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piccolazucca

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A member registered Mar 06, 2023 · View creator page →

Recent community posts

I have no words

(1 edit)

Thanks for the explanations

Captain springleaf might need a few clarifications/fixes to be a bit more viable in my opinion:

  • Mainly, there are quite a lot of things the aiderbots cannot target, like the red/yellow/green crystals, which isn't too bad as you can just manouver the crystals to be between the bots and a hedge they would otherwise shoot at, but the real problem with their targeting is that in the wallum toad fight they can't target the other enemies which makes the fight way harder because you basically have to stand inside the enemies to shoot them, so you always get hit by the deathrattle.
  • Also, the whole shock damage system is kinda confusing, i'd always assumed that it added damage to your laser but it doesn't damage the dummy, so what does it actually do?
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The wizard has a weird bug where when orb speed increases too much the radius of the orbs orbit begins to tighten, which means on late rounds where you get loads of xp the rare talent that increases orb speed on each level up can pull in your orbs so close to the wizard that they can barely hit enemies in time, really hurts orb builds in the late game. I'm also sure this wasn't an effect of that one gain orbs ability that pulls the orbs in as i didnt have it this run.

In the power couple challenge, is it intentional that your gold and keys reset each level, and hp resets to base camellia, because if not we have a bug?

whats the lowest attack speed any of you have got, my best was 0.05

The main problem was just the time it took to load or animate the beams of ice that appeared every time, its just  a problem that i generally face with any line based attacks like the hadad ability or most of the lightning things

The only downside was that it took forever to do anything because of the ice attacks from the inu greatsword and the summons every action

Just got an ice shah and inflexibility build, and i was regenerating like all of my allies every turn

Got the mubarizun hadad build to work after a while,  although even when i got my prestige and fire stuff going i wasn't sure what to add for the last path which is why there is some random points thrown into poison

The number then decreased

After the number decrease i bought another level of pyrokinesis and the class unlocked

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Update, i appear to have met the requirements for pyromaniac, but the class has not showed up.

Again, potential glitch but i have only spent 10 points in fire, but it is displaying the number of points spent as 11, currently trying to make a fire only build work and noticed this happening

Finally got a win with the fists, this was a pretty simple build but i managed to get up to having somewhere around 900 repulsion on me, and the combo between dorok and the zealot carried me in the early game.

I dont know if this is a glitch or just not showing, but the armour i should gain from the executioner prestige class is not registered on the UI, and i cant tell if it is affecting damage from hits or not

did end up dead though

Just made the goofiest psychonaut build, i had the robe that would remove stasis with magus and an astral weapon, so i keep teleporting like 9 times per move