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PieroTechnical

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A member registered Aug 28, 2017 · View creator page →

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Peak

Scary😭

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Bravo Cosmo. I am really, really impressed. I can't believe how much content you managed to fit into a 48 hour jam window.

I based the bow animation on (POV) headcam footage of someone firing a bow. So that might explain why it feels like the bow is held too low. The other reason I did that is because I didn't want the bow to obstruct too much of the screen.

As for the player being able to get hit by an arrow but not take damage, consider it an easter egg. The player is invincible for now.

Solid entry, the ball throwing mechanic is so satisfying. If I would change something it's that I'd make the bricks a bit bigger and make the ball do a bit more damage to really make it satisfying.

This was definitely one of my favorites. I recognize your art style from the 2024 GDKO video and I have a feeling you will go far again this year as well!

Thank you so much! I want to add more mobility to the game like a sprint, slide and possibly a mantle. We'll see if I make it far enough haha

Thank you so much. I already told you this on stream, but Foxy Farming For Blood blew my mind haha

Thank you so much. Retail rush was one of my fav submissions, I hope to see what you get up to in the future rounds!

Thank you so much! Love your game, it's so cute

Thank you so much, your submission is awesome

Thank you so much, I loved your submission too!

Yea sensitivity was something I struggled with during development as well (in WebGL the sensitivity was at least double what it was in the editor) I definitely need to add some kind of settings menu if I make it to the next round.

Thanks for the solid feedback! I hope I get the chance to improve on it and make it into a more fleshed out and complete game!

Thank you so much! You too!

Thanks! Yea I had a tough time getting the arrows to register hitting the bulls-eye. I've figured out a fix, but I don't want to update the game at all until after the rating period.

Thanks! I debated a long time between making a conventional game with a smaller scope and making something that was based around the task criteria. I'm happy with my decision, but we'll see how it all shakes out!

<3 <3 <3

Such an awesome take on the puzzle platformer genre. One of my favorite entries!

Thank you so much!!! I really liked your take on a puzzle platformer.

(Do you think you could remove the ending spoiler tho? I feel like it's more awesome if people discover it for themselves.)

Thank you so much!

Thank you so much! I really like the idea of creating fire surfaces that set other entities on fire!

Hint: Finishing the level requires an upgrade :D

Yep, hahaha

Nice work! It's a pretty interesting challenge to make an entire game around the core mechanic of dying. I liked the salt puzzles and how the stiffs were a limited resource so you really had to think before you act. 

Excellent work with your two mechanics, as well as with the boss designs and the aesthetics / sound design. Really looking forward to what you come up with in the later rounds!

Thanks! I'd love to make an immersive sim or RPG with stealth mechanics and an upgrade tree



And this one with just lasers



Actually won a round.
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Just kidding it's the bubble, but the duck one is great too

Woah... I really loved this game, it's super hard but there are plenty of tools in the arsenal to figure it out. My personal favorite is the duck shaped detector.

Thank you, your game is awesome too

Yea I really want to add stealth mechanics! It was a toss-up between stealth and upgrades, but upgrades fit the task better.

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I'm impressed you made this with just JS and HTML. Really cool project. I wish that the cabin building had some sort of visual progression linked to it, like your cabin scales up a bit when you drop off lumber. Great work, hope we make it to the next round!

:( No game

This is actually a super cool premise, I'd love to see it developed further! 

Thank you so much! I loved your game as well, I'm glad to see how far it came since the early prototype I played!

I crashed my car and killed an entire family of people. Then I tried this game and it was pretty fun!

Right? It could use some polish but that's due to the mega ambitious scope. I would love to see this game expanded upon

Woaaah this is so cool, I'd love to see this as a complete game