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piikariin

18
Posts
1
Followers
2
Following
A member registered Nov 29, 2023

Recent community posts

This game was stressful in a good way especially when  I had over 4 orders and heaps of food I didn't need coming down the line. Heaps of fun to play. Would've liked the food to move smoothly across the conveyour belt though. I missed grabbing the food I needed a couple times

I love it. I love it. I love it

The audio, the gameplay. Its just super good. Well scoped for the two day. There's not a lot of fault here. Well done :)

SOUP

The chicken sound took me out. Super well done and thought out game. Well polished for two days. Can be a bit difficult when heaps of food is stacked on top of each other. The audio is well done.

Overall fun pattern matching game. I really liked the concept. Music was nice. Good difficulty curve but gets repetitive after a few days. Well done for the time-frame :)

This game stresses me out, in the good way. (sometimes the bad way) as its been stated already the keyboard controls are super sensitive, but i love the concept. Super cute mario party style game. I love chippy, Im his number one fan.  Also "Crunching and munching foley sourced from Kobi’s mouth" Thanks kobis mouth for the audio and the bad ending killed me. i love mixed media games. good job guys!!

This is crazy. Amazing art, great music, good ui, i love the food enemies. I want moooooooreeeeee.  I wish it was a little faster purely for that true stressed out galaga feel. very very well scoped i think. WELL DONE!!!!!

Cute game, good concept. controls were a bit hard, theme and constraint not visible. If they are included please let us know with a quick run down so we can see how they're incorporated! good little game base you have here. keep working on it :)

Congrats on you first ever unity game! you should be proud :) super cute theme, id love to see this this built upon. 

mars ice cream prices similar to my local ice cream store which makes me a bit sad :') good job over all !

great puzzle game, well thought out and well designed. i think the use of screen space could be improved upon slightly. some text was quite small and the puzzles geographical location on my screen was a bit off sometimes. but over all a well thought out game! well done :)

EUSTANCE 

Good difficulty curve! Movement was sometimes a little bit slippery, not sure if intended but it somewhat added to the game play. great assets and good theming, crazy effort put in for just two days. good job guys! you should be proud.

Fun,  fast paced. Interesting use of dual player mechanic.  may get repetitive over time but realistically this was going to be stemmed by the jam time limit. I love the characters so much, toast my beloved. With more time and variety implemented this could be an outstanding game. over all and enjoyable experience! Good job.

(ratings reflect competition criteria)

using time in a game jam to learn or re skill a language / engine is a super fun idea! i love the concept of this game also. i hope you learned new things and developed some new skills during this time. im not sure of your skill level in rust to begin with but either way its impressive to make something like this in such a short time :). good job!

mouse in da house go hard fr fr, nah but having a fully fledged game produced in 2 days is so impressive. i love the atmosphere. You all worked so hard, its visible in the fact that every aspect of this game is well thought out. I did encounter some minor bugs but for having such a large scope this is to be expected. Good job everyone

so fun to play, very silly goofy. I expected nothing less from you Reece. good theming and i love the art. Well balanced game play for the time you had. We did get stuck in some level transitions, but overall a very fun experience. Well done.

 i understand this was bugged and its not a full submission and since this game was a delve into a new engine and relearning a language my ratings only really reflect how they fit into our criteria. before the bug hit i had the pleasure of seeing you work on this in person and see the game play live both nights so i want to affirm that doing this entirely in html and the phaser 3 framework i am HIGHLY impressed. With time this could be amazing. super great effort and im so proud of you for stepping out of your comfort zone to relearn skills and im honored you chose our jam as the place to do so. I hope you gained valuable knowledge over the last 2 days and im so happy you joined us!

very cute game! i love the sprite work and the game itself looks super visually appealing. the constraint of patterns is a bit hard to see from face value but the food theme is spot on! i am the birds number one fan. thanks so much for joining our jam! i hope you had fun building this :)

super sick game! the music and art are great, theme and constraint were shown well. tackling a beat game in such a short time is insane. With a bit more time and a tutorial level (because im super dumb sorry) this game would be WELL on its way to being an awesome necrodancer-like game. well done yall! this was not an easy build and you should all be happy with your progress!

amazing game! spot on with the theme and constraint. your team work skills really stood out with this project. great sound design and great art direction, i love the lighting especially. It feels so warm and visually very clear what is happening. you should be proud of your team and of yourselves. well done