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PileofBile

77
Posts
3
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215
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A member registered Feb 11, 2021

Recent community posts

I love Danny's body type and the tail, it's a shame she hates her mutation.

This game has satisfying platforming, runs great, and lets you play as a femboy. All just released out of nowhere!

you made me choose between Renee and Cherry, I will never recover from this. 

Fantastic update. I love that the characters over time are getting more verbose as they get more comfortable using their abilities. 

Great to see Goblins added.

I like the random townspeople casually lewded up as a distraction. And of course, Mrs. Puff with the appropriate thickness.

I got to the point where I met Sophia. She's my new favorite, though I can't put my finger on why. 

from that art it seems like the characters are getting a bit thicker. Perfect, can’t wait to play the new chapter. 

The new animations, style and especially poses are wonderful!

I glad we're finally out of the afterlife area. My favorite part of the Classic version was always being on Earth.

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I started playing again after missing update 18.1 and I gotta say, I initially thought the only character that was genuinely stupid was Rachel, but I was wrong. Amber doesn't have a single braincell in her Dog-eared head. Janet must have absorbed them through a mutated variant of photosynthesis. 

Edit: Posted this comment way too soon. I met Wires.

Rally enjoyed the new update. And the Elevator Girl's new sprites are great.

Time to start another playthrough. 

I see, I’ll try that then

There seems to be a bug that crashes the game whenever you open a character's accessory inventory.  

Imagine someone allergic to goofiness playing this game. They'd go into anaphylactic shock within an hour.  

The new Syd stuff is amazing.

Unarmed combat? Sign me up. 

That was a fantastic little game, with a great interactive part at the end. Thanks for sharing.

The free roam and stat upgrading sounds great. Makes it seem a lot more RPG/Adventure like. Also glad to hear your wrist is getting better, hope you make a full recovery.

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Has anyone found the pigs for the party on the Amazon Island? I got the special drink and the open space so far. 

Edit: Nevermind. Found out it was tied to a quest. 

I'm really thankful for the newly revised hints. I didn't know how to progress the "Best Friend" quest. It's been some A1 content so far.

That was delightful. 

Time to  lock in once again. 

What you have so far is great, can't wait for updates.

I also thought the SomeBS reference was pretty funny. 

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Loved the new Kazuko character and the scenes. Great update. 

Edit: And I almost forgot! My new favorite character is Cherry. She's great. 

Sad to hear, but it is what it is. Thanks for the answer.

Wait, really? Does that mean this remake and the other version are being independently worked on?

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Dang, I started playing and never knew the game got a Remake. My old saves don't even show up.  

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I haven't played in a bit. John's sidequest was hilarious; never thought I'd see a mutant wearing a horse costume get their weave snatched, and so suddenly too. 

Jeeze, it sucks that Rachel is my least favorite character but has my personal favorite superpower.  

Came here to the comments to say thank you for idiot-proofing the Research Lab area with healing opportunities. I thought I was fully prepped going in after buying some food, only to be left with 2 party members.  

Been a while since I played this, so I replayed it. I forgot how much personality is crammed into all the characters. So much that you can very quickly pick and choose your favorites.

-Spoilers for anyone reading this comment-



The Thoreau Psychology hypnosis extra credit scenes had me ascending.  

This is great fun, and the customization is fantastic. 

I enjoyed playing the demo, even though I'm too cowardly to play horror games. 

Finally got around to meeting Martha. Didn't know there'd be different interactions based on your path, pretty good detail.  

I feel dumb for not asking this before, even more so since I suggested something other than this a few weeks ago. Is there a way to implement a tracker for how many quests are in a given Chapter? Just so that players can't accidentally skip side quests.

Even though it's a demo, what's here already is really good. The character art, the varied environments,  lewd combat animations, it's all a fantastic start. 

The Villainess is reprehensible, but she does have good taste in music. And Chapter 5 had way more scenes than I expected!  

In some RPGMaker lewd games I've played, there would be instances where you'd walk past certain npcs and be catcalled, groped, or recognized from past public ventures. By "groping dialogues", I meant you'd get  accosted by a random pedestrian, but there was not artwork or a major lewd event tied to it. So it was basically just flavor text.