Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Piranha Squirrel Productions

8
Posts
5
Followers
5
Following
A member registered 96 days ago · View creator page →

Creator of

Recent community posts

Kent, this is totally rad! It has excellent flavor. I like how you pick your animal type and then your tag (similar to class in other games). It makes character generation quick and flavorful. With five animal types and 13 tags that makes 65 different character options! That's a lot for a one-page game.

Aw Thanks! It is actually a mechanic I use a lot in my other game Along the Leyline. In practice it works out really well. Tons of fun! The best part is, you can do this in most action games. If you don't over do it, slow mo makes for a great time!

I applaud you! You made a social deception game without social deception. You duped us all! Seriously though, the game looks really fun. Nice work!

This sounds like a fun game! Especially if the players sing while they roleplay. I want to see Wayne Brady play this game!

The feel of this game is really strong. The art and map just ooze something I cannot place, but like. Well done.

Cool, quick one-pager! The premise is interesting. Cyberpunk but as a reporter. I think the best part is, even if the story at the table goes completely gonzo, you can always play it off as the reporter making up crazy stories to stir up press. Or that's what the megacorps will tell us anyway.

I like the rule of uniqueness. It will force people to get creative. Nice work!

What a fun premise! I gave it a go, solo and it was neat. However, I must agree with Yarant. Trying to draw characters on a map proved difficult for me. If you took out the characters and added more structures, I think it would greatly improve the game. I liked the ley-line mechanic. I ended up using it whenever I had a bunch of character cards in hand. I should also note, that if you play solo, you can just draw the cards and see how the map changes as you play. Alternatively, you can make this a journaling game and simply describe the town.