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Pith_Dev

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A member registered Apr 14, 2021 · View creator page →

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oooo. I thought that only including air enemies would force the new mechanic, but the difficulty spike does make sense. Thank you! :>

Level 5 would be difficult to balance sorry :c against the rest of the game I thought that it would be a good step up, but I'll take note of the difficulty spike, I'm still getting used to game progression in general.

If you are able to get past level 5, I'd love for you to try the electric turret that comes from the next level, as I feel like that it might make the experience against air units easier.

Thanks for playing overall though :D your feedback is always super good.

Thanks for playing and for the feedback! Could I ask that in situations with flying enemies, did you get to the part of the game where there was a mix of the two? I thought that at times like that having the player multitask would be fun but was it times in the later game where there were only flying enemies in game?

Wow, lots to say and really good feedback! Thanks so much, I'll try make the next title more forgiving :')