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PixelatedThunder

7
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2
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11
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A member registered Dec 31, 2023 · View creator page →

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I appreciate all advice in this space. It is just a hobby for me now, and possibly for the foreseeable future. I didn't expect to gain any traction in the three months that I have put myself out there. 

But, honestly I expected something, anything. I have definitely done the research (a little too much). It's hard to get a direction or path with zero feedback. Maybe I need to contact some indie devs or something. Break down and learn code and a game  engine. 

Thank you again for your time and advice. 

It's a cool job and I appreciate having it. I have always wanted to try working from home, I may end up disliking it too. It's good to know those kind of places exist. I wasn't aware you could rent a desk space with others, sounds pretty cool. 

I'm not sure how I feel about commission. How does that work if they do not agree with your presentation? Do they get so many re-draws before they have to start paying again? I could have the wrong mindset about this, but commission sounds like having a boss again. I apologize for my ignorance in this space. 

Blue collar family! Thank you very much for your insight. I'm working as full time auto mechanic of 10 years now (not sure how much longer the body can do it). 

The dream, I'm sure I share with almost every artist, is to work from home with time and freedom to create. I feel like I have found my space on the animation side, but not being a developer definitely hurts, because I don't know what they are looking for.

P.S. your art and style look great, I enjoyed looking through your work. Thank you again! 

Awesome detail, these look great

Hello everyone. I was curious about what the community of online artists thought about the subject of becoming a successful artist without becoming a YouTube or Twitch personality. I understand people need to promote themselves to be seen in the deep sea of online content, but bass boosted intros and over the top acting isn't my cup of tea personally.  

TLDR: Can you find success with minimal social media interaction?

Thank you as always!

-PixelatedThunder

Hello everyone, I was trying to gain some insight from experienced pixel animators. Is testing your animated art or special effects in Aseprite good enough? Or, should I take time away from creating to learn some basic coding in an engine and test my art in a "game scenario". Side note, I have no plans on becoming a dev. or dive deep into coding. 

Thank you in advance!

-PixelatedThunder

Thank you! I appreciate it.