Thanks! Glad I hit the mark there. Nostalgia for the old folks, discovery of an elder age for the younguns. :-)
PixelCrushers
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A member registered May 14, 2016 · View creator page →
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A short experience inspired by the Blue Skreen of Death jam. Full screen recommended.
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Hand craft little bodies for spirits in the forest. Wholesome Game Jam 2024 Entry.
Action
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An ancient warrior's spirit is summoned through time to guide his descendants.
Interactive Fiction
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Puzzle game made for Ludum Dare 53. Can you ferry everything across safely?
Puzzle
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Demo scene of the Feel + Text Animator + Dialogue System bundle available on the Unity Asset Store
Make tough decisions as you guide mankind's last colony ship to a new home.
Simulation
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A short Lemmings-inspired puzzle game made for Ludum Dare 49.
Puzzle
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A short experiment in a good/evil mechanic made for Ludum Dare 46.
Adventure
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Roguelike text game made for the 7DRL 2020 Challenge
Adventure
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A casual turn-based strategy game designed for Paper Jam 2019.
Strategy
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Postapocalyptic first person dungeon crawler with colorful mutants made for Shenijam 2019.
Role Playing
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Recent community posts
Please State The Nature of the Success! comments · Posted in Please State The Nature of the Success! comments
An Infinite Chapbook of Poetry for Many Voices to Scream in the Woods comments · Replied to Emma Conner in An Infinite Chapbook of Poetry for Many Voices to Scream in the Woods comments
An Infinite Chapbook of Poetry for Many Voices to Scream in the Woods comments · Replied to Emma Conner in An Infinite Chapbook of Poetry for Many Voices to Scream in the Woods comments
An Infinite Chapbook of Poetry for Many Voices to Scream in the Woods comments · Posted in An Infinite Chapbook of Poetry for Many Voices to Scream in the Woods comments
I was planning to make a short point-and-click adventure in Unity. I've been noodling around with some story ideas, but @musicworm if your story concept would work for an adventure game, would you like to discuss teaming up?
If @DionRo is interested in creating the pixel art for the adventure game, that would be great!
Nice graphics and music! The Adventurer's Guild house feels nice and roomy. I ran into a couple of issues:
- Long dialogue text was often cut off.
- Is there any way to know the stats of potential recruits before accepting them into the party?
- When I exited Crammy Inn, I ended up in a different place from where I entered.
- When I entered the next building, I ended up stuck in the walls instead of at the entrance.