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PixelHeroForge

33
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A member registered Apr 24, 2020 · View creator page →

Creator of

Recent community posts

I can see the amount of work put into this. The core mechanics are well done and overall it's enjoyable. It could improve on the game feel and the sounds (the health pickup is way too loud and annoying) but overall good job!

Thank you so much for the quick update and reply, I checked it out and it's amazing!
Definitely worth the price!

Hello, I've noticed that on the unity store you have also added lots of raw sounds to this pack. Correct me if I'm wrong but this pack doesn't include those raw sounds yet, right? If it doesn't, could you add them here as well? I bought the pack here mostly for those but I don't really want to buy it again in the unity store as well.

Nice work!
Take a look at this guy's assets, this one is free to download.
https://sventhole.itch.io/bandits
The best way to put these up is as png frame by frame, but you can do a single png with all the frames aligned next to each other but it takes time to cut them in unity so we are very grateful if it's already seperated.
One more thing but it might be just me, some people put up for example single png-s where if there's any movement involved the frames slightly move out of center to any direction but I always recenter them because I don't want the animation to move my character I always move them by code so for me if the pngs are centered thats a bonus.
I hope this answers your question.

The game seems to be packed with tons of features but they really go to waste if you spawn the player in and then bombard him with enemies instantly.
I'm not even sure whats going on at first glance.
Noone will know your controls and mechanics instantly just beucase you write it down before the game starts, in my opinion you should add a tutorial part where you show the player around so he gets used to the game and slowly increase the difficutly. Otherwise this could be a cool game!

57 score :D
Fun, but needs some new elements after a while because it gets repetitive and once you get the hang of it, it's not hard anymore and starts to become boring.

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cool game!
I can see that a lot of effort went into this because there are tons of features!
What I would improve tho are the following:(if you want to improve it)
- Jumping is very important, maybe let the player deceide how high they want to jump the longer they hold the jump button.
-Game is very difficult even on medium I couldn't get far after multiple attempts.
- Overall looks and gamefeel, sound effects etc
- Maybe some info on the items on the UI

I can imagine players having fun with the multiplayer, sadly I only tried solo and the game freezes when I die

Game is a little bit too easy and short but i liked it!
Cool effects and I like how the lights turn on when you grag the key :D

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Very cool, thank you

sounds good, thank you!

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hello, did you make the game using tutorials and lessons or you just experiented a little with everything and then made everything on your own?
Thanks for the answer in advance.

Also you can infinitely jump on the walls if you hold d or a when close to them and press jump

Will there ever be Animations for climbing ladders for both this character and the knight?
I'm making a game and i really like your artwork, bought some and probably gonna buy it all when i get there in the development, i would gladly pay for this as well, maybe others would too.
Thanks for the answer in advance!