Contest is still live, there are tons of clues below for everyone. Extra points if you beat it on video and link me to that playthrough :)
Haha I was walking at a park here in Korea and they started playing Debussy the piano song from the game and I sorta freaked out a little hahahaha, I heard that song in my dreams for months lol.
But again really awesome watching you play the game I'm happy you like it, if you like secret puzzles and figuring things out Nexify on my page is a much better and polished game, I won an award for that one, the demo has a secret nobody has found too, might be cool to play on your channel :)
Well cheers! Thank you again!
That's awesome, I'm watching you play it now and I subbed to your channel, very cool retro vibe with the way you up the stream I like it :)
So this one is a tad confusing, while you are looking for a date, you are only looking for the DD part of it :)
Thank you for playing also, was actually impressive that you basically one-shot the first ending, nobody who tested the game did that so really cool to see :)
Hello, yeah I had a few people tell me that as well when playing as they were testing :P So here are some answers :D
1. Your assumption that there is more to be done/find in the computer area is correct :)
2. So I cant give away too much here, except, admiring the artwork is important to finding the maze, time is also important, also the code. One important hint to save you time, once you admire all the paintings except the two unavailable ones, check the black and white room for something that can save you time from doing this again, I know the admiration part is tedious, so there is something that can help once you do it one time fully.
3. This one is obtuse, think of a calendar and add a century to it... what date would that Tuesday fall on?
4. Yes 100% Construct will let you shimmy through walls in some spots, I never really 100% found a way to stop this :P but yeah those areas where it can be done are just bugs.
5. So if you have a twitter feel free to message me on there directly, or if there is a way on here and I can help a bit more, I don't want to give away too much over these posts.
Oh awesome :D You might be the first one to get the default ending :D Congratulations on that :)
So I can't give away too much, but what I can say is there are obvious things left to do in the museum after you complete this ending, think of everything you have had to do up to this point and then maybe expand on it. You honestly have half of what you need and I mentioned the other half. :)
Thank you so much for playing :D Really neat to hear folks experiences and honestly is the best part of this for me, so again thank you! A few hints for you.
1. Knowing how to add time is VERY important to completing the final ending to win the little competition, knowing how to add time is a must.
2. The maze is important, but not to completing the four numbers, but having knowledge of this could help at some point.
3, The BF ending only really only tells you that it is known that you BF the puzzle, it was just something funny I put in after a friend did that and beat the game that way :P
You're on the right track with the radio and the four pictures... maybe just check in on them more :)
Seriously thank you again for taking the time to write a message :) Very cool. If you get the forth number let me know would love to hear about it.
For anyone playing here are a few hints:
Time is important, but you can get 1 of the 3 endings even if you run out of time, so it's not a 100% fail state, it's only a fail state for 2 of the 3 endings.
On the counter with the computer there is also a radio that you can turn on and off :)
If a painting has a glitched admiration meter, there is something else that needs to be done to check that painting off the list.
Thank you so much for that feedback :D I feel you about the AI art, the project originally just started as sorta just messing around then turned into this whole thing. A couple of the art pieces where my own, but it's 90% AI, I'd love to do all my own art in there but my style is sorta unique and I wanted a variety.
So I can give you a small hint and it's probably my fault for not making it more obvious. There is a radio on the same counter as the computer :) it's to the right of the desk, just turn that on and maybe something could happen. :D
Also, running out of time only locks you out of the final 3rd ending, you can still get one of the endings, there are also things built into the game if you are preceptive that can help with time... etc.
Thank you so much for playing though, it's really great to get feedback so I appreciate it!
:D I've decided to just go all in with Construct after seeing what you did with it, also I never heard about BlockBench until I saw your game.
100% going to buy your game on steam when it comes up, I do wish you luck with it, I know what it takes to build a game in 3D on construct, you worked some magic there.
It's hard making a game like this and knowing what is too hard for folks to find. I don't feel like it's hard at all, but I made it so it wouldn't seem to hard to me. I'm really looking for any feed back on just finding the point in which the game opens up more as it's sorta the key to actually playing the game, it should be findable inside of 5 minutes or less. Any feedback good or bad is welcome.
Game : Between Two Worlds
Between Two Worlds is a walking simulator escape room game set in a mysterious art Museum. There are very light horror elements and lots of secrets and puzzles to find. The game features voice acting, original music and art as well as three endings to find.
I am running a small little competition for the release of the game to the first person to beat the game and find the true ending, details on the games page.
Otherwise look forward to folks playing, feels good to final have it finished, I welcome any and all feedback!
So I entered the Kenney game jam a few months ago and I won 3rd place, I wanted to add a little something to the game and I'm really curious if someone can find the secret level in the game.
https://pixelpun.itch.io/nexify
Any feedback on how obtuse it is would be great, to me it's not that hard if you have a keen eye, but idk. I can give a small hint, the secret is after level 8. My thought is hiding more of these and having 8 level sorta worlds with 2 levels hidden and much harder.
The whole game can be beat in less then 10 minutes and I've gotten good feedback on it any other feedback would be welcome :)
Cheers!
:D thanks for playing. Yeah the level thing is something I have to work on, I'm sorta torn on what I want to do there I have a few ideas that could be fun, but still not 100% sure what I want to do with the game :P But I do think the next 10 levels I'm going to add a level select or something for that for sure :)
Really like the look of this and the rain collecting on the blocks is neat.
So my first thought was to do something more with the mechanics, you already have a nice look and sound. I would suggest doing something more with the water and instead of the game just ending when the blocks get to the bottom, have the water slowly build up as you play and instead of game over when the block hits the bottom, have them float in the water. This would work on a couple levels, it would give the ball a chance to bounce off the floating block and also free up move movement for the paddle, you could also set up stacks of floating blocks on the bottom to create cool combos and ricochets. You would need to think of a new game over condition though, which could be the ball lands in the water, or the floating blocks stack to high.
Also I think something could be done more with the pattern of the blocks, would be neat if they built little reservoirs to collect more water as they came down, or were in a more interesting pattern :)
A lot you can do with it :)