pizhnya.sculpting
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A member registered Oct 27, 2022
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itch.io Community » Game Development » Help Wanted or Offered · Created a new topic Character Artist is looking for a small team for jams
Hello!
(Who am I looking for)
I'm mainly looking for someone with development experience who wants to take their games to a whole new level of visuals.
My art is not for everyone, so I'm looking for someone who likes it :) Most of all, it resembles the design of the WarFrame game.
I would be happy to participate in a couple of jams in order to work together.
I'm tagging "no pay" because I'm looking for the right partner first and foremost.
(What would I rather work on)
Something simple. Casual or hyper-casual.
Runner, clicker, 3 in a row, point and click, autobattler. Something we're most likely to handle.
(What I can)
I can take over character creation.
Key tasks:
- Concept
- Highpoly
- Lowpoly
- Texturing
Additional tasks:
- Rigging
- Animations
If you want to use mixamo, no problem. Then I will only make characters.
(this is my character after my magic skills)
On average, I make a character in 2-3 days, but for jams, I can easily navigate a different approach, make them faster and easier.
The polygon of my characters will be in the amount you need, I can make LODs. And they will feel great with animations in both 1000 polygons and 60,000 polygons.
(If you're used to working in 2d engines, I could generate a sprite sequence from my models to turn them from 3d to 2d.)
I prefer to work with PBR textures, but I can also come up with procedural styling - I have experience.
From me you will receive ready-made characters with weapons, in the form of an asset * .fbx
My portfolio is at the link, there are video presentations of the characters.
My discord: Pizhnya#6034
My telegram: https://t.me/pirozhnya
My skill right now: