Thanks for playing and for the feedback!
pjz987
Creator of
Recent community posts
Cool seeing a point-and-click game submitted. I liked the minimal art. The screen with the crescent moon and castle was very aesthetic in particular. I'm guessing you ran out of time to make it a longer game, but I would easily play another 5-10 minutes of this to see where it was going, even if it was mostly to follow the narrative. Liked the sense of humor, like how the boss music rocks out for a couple seconds until you click on the time goblin. Nice work!
I really liked the visual look of the game. The palette really helped with the forge theme and the levels themselves were aesthetically pleasing. I wish the puzzles were a little bit harder, or maybe that there were just more of them. But I understand you made this game in a short amount of time. Nice work!
I'm glad someone made a clicker game. This was pretty fun. I liked the art. It would be cool if more of the UI incorporated more of that art style. Also it would be nice to see a bit more of a visualization of the battle. Everything happened so quickly it was a little hard to tell what was going on. Just some thoughts if you expand the game or whatever. I know there's only so much time in a jam. Nice work!
I didn't expect the space tiger to be so big :o. It definitely got me ;(. Fun, funny little game. Loved the derpy alien movement, especially with the tense music. I wish I'd been able to move a little faster since the resources were so spaced out and I didn't know which way to go. I thought getting eaten by the space tiger made for the funniest wah-wah-wah-wah effect I've seen in this jam. Overall an enjoyable little experience. Nice work!
Thanks for the nice comments! The larger hoplites kind of comes from this unused mechanic of "hero" units. We just decided to buff 15% of the hoplites and let it be a little mystery I guess. (They also have increased health and attack power). Glad you had a good run. With a little bad luck it's easy to get overrun and lose without a chance. Thanks for playin'!
Nice work! I fell a very long way down and had to stop. Only thing I'd point out is the controls. The movement could have been a bit more responsive and it was hard to switch gadgets in midair with my fingers busy on WASD. I hope you don't mind the criticism. Altogether a really nice accomplishment for a second game. Cheers!